And you know why that is? No one tried it. They gave it awards based on videos and game play sample from 5th cell.AlexFromOmaha said:This is uninformed, to say the least.sramota said:Great... A DS game... Because that's what I'm dying to get, a kiddie game for a DS...
Thanks..
Next week can we get a game anyone cares about and actually on some level talks about... And likes?
Scribblenauts cleaned up at E3. Tons of awards. Lots of chatter. So, yeah, it's a game that people care about and talk about.
I just use 'em as button-weights. Alongside other such things as 'weight', 'clone', 'robot', 'zombie' and 'corpse'.Ammadessi said:In addition, giving human-like characters a reason to be in the game would have helped too. Spawning a pirate and a ninja is fun and all, but during the puzzle and action levels spawning humans is simply pointless. Except engineers can flip switches, or something.
Yes but also every single review passes it off like a non issue because they can spawn a golf club and hit God with it.Lord_Seth said:Finally pointing out? Every single review I've seen of the game complained about the controls.