I never could resist an argument! Lets also start off with that I'm not really a fan of soulcaibur either. Also, as much as I enjoy these reviews, I don't really think Yahtzee needs defending, I just figure if you're going to type all that you may as well have someone respond... righto, that out the way, onward!
A note about objectivity - in the world of games it frankly does not exist. Some people find things fun, other people do not. So while reviewers usually try to be objective in a review, it's not possible to do it overly well past a 'well we didn't like it but if you like this kind of game you probably will'. Yahtzee has never been overly objective, but thats a big part of the reason why his reviews are so popular (in my not-very-objective-opinion).
When my mates come round for a game of street fighter there is one who just edges me out most of the time when he uses his favourite character and who is fairly even with me on most other characters, one who I usually beat and the rest I can destroy. Thats me. From their point of view one of them wins most of the time. The rest lose most of the time. It's not possible to have the scenario you described, because having it for you instantly means it's different for someone else.
However that said, the whole sending them for beer and pizza idea is pretty good...
As for combos... yes and no. It depends on the combo as to if it takes skill or not to pull off. The ones that ALSO require split second timing, yeah thats skill. Personally I don't like combos in fighting games, and the new street fighters system actually reflects this (when the thing comes out anyway).
Example - Street Fighter is my fighting game of choice. I will be buying number 4. I already know all the characters that will be in there, the new features, pretty much ALL the released details. I've seen all the videos and previews etc etc.
So... whats the point of a reviewer aiming their review at me? There isn't. Odds are I know more then they do and am going to buy the game anyway and try it for myself.. their review isn't going to make a difference. Hence they don't, they aim it at people who don't have the knowledge people like us do.
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Now, all that said, I would consider your post perfectly valid if it were about any reviewer other then Yahtzee. Is this because he's special? No. It's because although I often agree with what he says, thats not why I watch his stuff. I watch it because it's funny! And I found this review amusing. Some people might not, same as you might laugh at one of a comedians jokes then look on in bewilderment as other people laugh it up at another.
If I want an objective review about a game that I don't know much about, I'll go to IGN or a few other places like that. I come here for the amusement, even if I do agree with him more often then not.
A note about objectivity - in the world of games it frankly does not exist. Some people find things fun, other people do not. So while reviewers usually try to be objective in a review, it's not possible to do it overly well past a 'well we didn't like it but if you like this kind of game you probably will'. Yahtzee has never been overly objective, but thats a big part of the reason why his reviews are so popular (in my not-very-objective-opinion).
OK.. first off, what was wrong with his critisism? It was pretty much all accurate.. the story was terrible, the story mode was literally a 15 minutes experiance (not to mention the voice over was TERRIBLE...) and you can quite easily win any match by spamming the throw button. I agree that even for him it was a little overly negative from the start, and it DOES seem a bit pointless to review a type of game you don't get... but reviewers don't like every game, so it's nice to see someone reviewing a game in a genre that they themselves do not really lean towards.XPats post=6.69063.650406 said:With that out of the way, I must say that I am terribly terribly disappointed with this video. In the past when Yahtzee were to say things that I found untrue or arbitrary about a game I liked, they were usually funny, and it was ok. However, this video was nothing more than an amateurish verbal display that underlined his ignorance in a very specific game genre. It also was not funny, so I was unable to overlook his obvious missing of the point. It is not a problem if you do not like fighting games, or if you don't understand them, but as was mentioned before, just because YOU don't understand them, that does not mean they are steaming piles of shit.
Not really a valid argument in my opinion. You have to assume that a variety a gamers will pick up this title - some new to fighting games, some who have only ever played a certain kind of fighting game, some who have played them but aren't real fans and are just trying it out and some who live for them. The internet is FULL of reviews from people who are fans of fighting games and play them in and out etc etc, why do we need another one? Everyones opinion (including the 6 year old) is valid from a point of view. Now often that point of view is 'they're a god damn idiot' and thus can be dismissed. But all Yahtzee has done is give a review from someone who does not really get fighting games but is trying it anyway in case it's the one that they actually enjoy (or else he was asked to by the escapist), then adding his usual style (ie, ripping it apart). The fact that the first thing he says in his review is "I don't get fighting games" immedately lets everyone know where his opinion is based.XPats post=6.69063.650406 said:Yahtzee, somebody who hates multiplayer and hates competitive gaming generally, has no real business reviewing, or criticizing, or video blogging about a fighting game. That is like a 6 year old trying to say helpful or interesting things about Citizen Kane. Sure, they can have an opinion, but it is not valid as said 6 year old does not have the proper frame of reference or experience.
That's not reviewing. That's playtesting. A review is an impression a game gives to a reviewer and is supposed to be a guide for ANYONE who wants to go and pick it up. Now I do agree that fighting games should be played with other people, but if they put a single player mode in that isn't 'practice' mode, then it is fair and reasonable for someone to buy it to play on their own.XPats post=6.69063.650406 said:In order for Yahtzee to accurately blog about this game, he should have had like 4 friends over, 2 of which who are very good, 1 who is average, and a beginner. That way, he could notice the different levels of play, and how they interact with each other, as well as experiencing a fighting game in the way it was meant to be played; with other people. Here is another simile for you all: Playing a fighting game by yourself is like buying a watergun, with nobody to play with. It is just not the way it was meant to be.
When my mates come round for a game of street fighter there is one who just edges me out most of the time when he uses his favourite character and who is fairly even with me on most other characters, one who I usually beat and the rest I can destroy. Thats me. From their point of view one of them wins most of the time. The rest lose most of the time. It's not possible to have the scenario you described, because having it for you instantly means it's different for someone else.
Well thats all fairly accurate I guess... and I hate DOA, it annoys me.XPats post=6.69063.650406 said:However, I need to repeat that I am not a fan of the Soul Calibur series. The fact that somebody called them the cream of fighting games almost made me fall out of my chair. Soul Calibur is the most random, most button mashing friendly game I have played in a while, and is just a bit better than the Dead or Alive series. However, it is not nearly as shallow as Yahtzee makes out, and the points he uses to extend his opinions to all fighting games are in no way valid.
And therefore it becomes VERY hard for you to think of a game from the point of view of someone who does not like these kind of games so much.XPats post=6.69063.650406 said:I am a hardcore fighting game player. I buy large arcade style sticks because they allow me to perform certain things more easily. I spend lots of time in practice mode to etch out what works and what does not work.
Sorry this is the only thing you've posted which made me lose some respect for you. If someone does this at my gatherings, the response is simpley to figure out how to beat them. The only time I tell people to back off is when someone starts spamming cheap moves at someone who is already far less skilled at the game then them - it instantly makes it no fun for the other person at all and it just being a complete prick. But if those playing are close in skill, go for it.XPats post=6.69063.650406 said:I have fighting game marathons at my house whenever I can get enough people. As was said before, if somebody were to only throw, or only low kick, especially if said low kick is known to be broken, or the game mechanics make it difficult to evade throws, then that person would be shunned, and would have to make the trip of shame to the store to get more beer, or pizza.
However that said, the whole sending them for beer and pizza idea is pretty good...
No arguments here.XPats post=6.69063.650406 said:But good players playing well made games usually can handle such tactics easily. And button mashers in games like Tekken, or Street Fighter are absolutely no trouble at all. Fighting games ARE like a competitive dance, where flash, skill, timing, response under pressure, creativity, adaptability, unpredictability, and ability to predict will gain you respect in my house. There is a certain flow to well made fighting games, and the best players are the ones who utilize that flow the best.
Again, all good points.XPats post=6.69063.650406 said:Anybody who says that all fighting games never have a skill element, is either a troll, or is too dumb notice strategy and intricacies in a constantly moving environment. While I may not say that all fighting games are akin to chess, some are, and at the very least, well made fighting games are much more complex than a game of connect four between 2 fairly smart people.
Pressure??? In a fighting game with friends? I'm sorry but no. Intense yes, pressure no - don't mistake the two. Don't know what you do for a living, but my job often brings fourth REAL pressure.. and there is definately a difference between that and even the most intense gaming session against a long time rival. Tournaments might bring on the pressure, but then you're not really playing, you're competing.XPats post=6.69063.650406 said:And to reply to some of the earlier posts:
I do believe that memorizing long combo strings takes skill. Not only because you need to memorize more than one, as well as execute them at the right times, but you also have to do them sometimes under lots of pressure. Handling pressure in fighting game is a show of skill and experience.
As for combos... yes and no. It depends on the combo as to if it takes skill or not to pull off. The ones that ALSO require split second timing, yeah thats skill. Personally I don't like combos in fighting games, and the new street fighters system actually reflects this (when the thing comes out anyway).
If they put a single player in the game and it's crap, people are going to call them on it. If the game is about multiplayer, then thats all they should be putting in.XPats post=6.69063.650406 said:In games that were primarily made to be played in versus mode, story is not important. True, this may turn people off, and that is ok. However, that simply is the nature of these games. Knocking a fighting game's story is simply useless.
I agree in principle, but in practical terms for selling a game, it's a big thing for a lot of people so it needs to be an important issue.XPats post=6.69063.650406 said:Character design is important, and does help to keep a fighting gamer interested, but comes WAY after the fighting engine and game play. WAY WAY after.
Welcome to the internet! Unfortunately games are too mainstream to expect this argument to stand anymore. Sad I know, but you need to accept this when it comes to reviews - noone reviews for the niche crowd because there is no POINT!XPats post=6.69063.650406 said:Now I know that most people who are commenting here won't feel the same way that I do about fighting games as it is true that hardcore fighting game play is a niche, and a dying niche as well. But it is a farce to rip something you don't understand.
Example - Street Fighter is my fighting game of choice. I will be buying number 4. I already know all the characters that will be in there, the new features, pretty much ALL the released details. I've seen all the videos and previews etc etc.
So... whats the point of a reviewer aiming their review at me? There isn't. Odds are I know more then they do and am going to buy the game anyway and try it for myself.. their review isn't going to make a difference. Hence they don't, they aim it at people who don't have the knowledge people like us do.
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Now, all that said, I would consider your post perfectly valid if it were about any reviewer other then Yahtzee. Is this because he's special? No. It's because although I often agree with what he says, thats not why I watch his stuff. I watch it because it's funny! And I found this review amusing. Some people might not, same as you might laugh at one of a comedians jokes then look on in bewilderment as other people laugh it up at another.
If I want an objective review about a game that I don't know much about, I'll go to IGN or a few other places like that. I come here for the amusement, even if I do agree with him more often then not.