SickBritKid said:
I'm surprised you took it to heart like that. Limey's an old term, IIRC, and has fallen out of slang in terms of being derogatory, much like "cracker" has become for white folks, though I still get rankled if a black person uses it to my face like that.
If you're going to accuse someone of being bigoted, generally it isn't wise to use ethnic slurs while you're at it.
SickBritKid said:
Why? While I'm proud of my heritage, I don't hold the past against the present, like some do. And, at the same time, Wales and Scotland are apart of the UK as a whole, as well as a chunk of Ireland, so...
Because you were citing your heritage as a reason for using 'limey' as an endearing term when said heritage would point to the contrary. If anyone is going to be using 'limey' as an endearing term, it isn't people from the countries most notorious for hating England.
SickBritKid said:
I have. Doesn't change Yahtzee's general "Fuck America and fuck her servicemen and women" tone whenever the subject comes up. Oftentimes, I ponder whether or not he's got a streak of xenophobia toward the States.
That's because he (often times quite rightly) doesn't see the point in playing as America in a modern war game. Look at the two most recent conflicts in Afghanistan and Iraq. Those were, for all intents and purposes, curbstomps. Any games set in similar regions would play out as, "High-tech, well-trained military kicks the crap out of impoverished underdog." Stuff like the AC-130 scene from MW just drives the point home: you're a vastly superior foe that's effectively untouchable to the ants you casually stomp on from your flying artillery-fortress.
SickBritKid said:
Yet it still does contain a good bit to that point: The protagonist's later-game insanity is fueled by that instant where he unknowingly torches a whole crowd of civilians. The fact that a member of the squad is saying during that sequence "We need to be sure", in addition to the railroading of the protagonist, shows that there's more at play during that entire clusterfuck than just the protagonist.
You missed the entire point of that sequence, then. The developers have outright said that they
wanted players to blame them for not giving them any choice other than using the WP mortar because it reflected Walker's own attempts to blame everything that he did in Dubai on Konrad.
If players really felt so disgusted at what they had to do, they should have turned off their Xbox and returned the game. It's a point that I thought MW2 missed completely by giving half a dozen options for players to skip the airport scene. Your CO said it himself: "You don't want to know what it's cost already to put you next to him. It
will cost you a piece of yourself. It will cost nothing compared to everything you'll save." It's a game where you kill hundreds, if not thousands of people. This is no different. None of the missions were ever about killing for fun.
SickBritKid said:
"Downwards is the only way forwards", they say.
That's not true at all. They could have called for reinforcements, like they were supposed to, but Walker slowly but surely altered their mission parameters until...
...actually, do you remember that one loading screen towards the end? When even the game outside of actual gameplay was messing with your head? The one that hit me the hardest was, quite simply, "Do you even remember what your mission was?" When I saw that, I realized that I'd forgotten what it actually was. It had nothing to do with Korad or the 33rd. But I'd forgotten that, just like Walker had.
SickBritKid said:
After all, remember how the game can end: If Walker survives, he can call in the evacuation that his squad was originally sent to do, which could save a lot of innocents from the whole mess. So the ending can get somewhat bittersweet, though more-or-less Pyrrhic in nature, so even though Walker's gone through the grinder and emerged on the other side embittered, self-loathing, and damn near suicidal, the objectives were accomplished in the end, though at a shit ton of cost.
Erm...I don't think so, man. There was basically no water left in Dubai, thanks to the player/Walker's actions. When the events of the game ended, Walker had mild stubble...when the US rescue team showed up, he had a full beard.
So to be honest? I
really don't think that whatever water the civilians were gathering up in jerrycans would be enough for the several weeks it'd take for him to grow a full beard.
SickBritKid said:
Remember where "War is Hell" came from: William Tecumseh Sherman of the Northern Army during the American Civil War. The man was notorious for being rather brutal during his conquest of the South during the ending days, as he was basically destroying and dismantling the South's economy to prevent further longevity in the war. He wound up incurring civilian casualties in the process, but his efforts helped bring about a quick end to the war and the reunification of the United States.
So for me, "War is hell" is not just a lamentation of war, but it's also a lamentation of what sometimes must be done in order to win one, because those acts may not be the prettiest thing in the world but they got the job done(case in point: Hiroshima and Nagasaki).
Oh, the Civil War. I'm glad that you brought that up.
Here's the thing about Sherman: he really didn't like what he had to do. He was good at it, to be sure, but here's the full text of from his letter to the mayor of Atlanta. It comes down to a few key lines:
"You might as well appeal against the thunder-storm as against these terrible hardships of war...[w]e don't want your negroes, or your horses, or your houses, or your lands, or any thing you have, but we do want and will have a just obedience to the laws of the United States. That we will have, and, if it involves the destruction of your improvements, we cannot help it."
Now contrast that with this (emphasis is mine):
"I myself have seen in Missouri, Kentucky, Tennessee, and Mississippi, hundreds and thousands of women and children fleeing from your armies and desperadoes, hungry and with bleeding feet. In Memphis, Vicksburg, and Mississippi, we fed thousands upon thousands of the families of rebel soldiers left on our hands, and whom we could not see starve. Now that war comes home to you, you feel very different. You deprecate its horrors, but did not feel them when you sent car-loads of soldiers and ammunition, and moulded shells and shot, to carry war into Kentucky and Tennessee, to desolate the homes of hundreds and thousands of good people who only asked to live in peace at their old homes and under the Government of their inheritance. But these comparisons are idle. I want peace, and believe it can only be reached through union and war, and I will ever conduct war with a view to perfect and early success.
But, my dear sirs, when peace does come, you may call on me for any thing. Then will I share with you the last cracker, and watch with you to shield your homes and families against danger from every quarter."
Sherman didn't consider every person to be a combatant within an enemy nation. Far from it. Atlanta was a valuable industrial and commerce hub for the Confederacy, and Sherman was
furious that it somehow thought that it could fuel a war that he'd seen at arm's length for years and then plead for him not to bring that war right back to its doorstep.
He wasn't saying that sometimes civilians have to die because war is hell. He was saying that war is hell, and anyone who actively perpetuates it deserves nothing less. In another letter, he offers the city of Savannah generous terms of surrender. But, if they refused, "...should I be forced to resort to assault, or the slower and surer process of starvation, I shall then feel justified in resorting to the harshest measures, and shall make little effort to restrain my army?burning to avenge the national wrong which they attach to Savannah and other large cities which have been so prominent in dragging our country into civil war."