Zero Punctuation: The Game: The Demo 2

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Sneaky Paladin

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Jan 21, 2009
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The only problem I see is that the only threat was the turret things the nazis didn't pose any threat. The turret though at the beginning we had to dodge very very fast since we gotta kill the nazi there first
 

G1eet

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Mar 25, 2009
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I'm fine without the shuriken gun for now, I rather like my lethal hip thrusts XD
 

Chipperz

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Apr 27, 2009
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OK, I've decided to give feedback in the style of ZeroPunctuation. Hilarious, I know.

I've said it before, and I'll say it again. The character creator is the best bit about this game, but there are far too many options based on anime and various Japanese influences to truly be considered faithful to the original mildly xenophobic source. Of course, there's always the argument that Ben Croshaw is not xenophobic, but in fact misanthropic, but that would raise further questions as to why in God's name a game based on him would let people make their own characters.

People are stupid, and will inevitably make stupid characters. I made a hobo with his pants on his head. In my mind, I called him Thundercunt McGee and he could piss lightning.

Actually, on that subject, why the fuck can the main character (presumably based on Yahtzee) piss lightning? I know that we are supposed to think of this man as someone who can do whatever they feel like, but pissing lightning? Yahtzee always struck me as the kind of person who would take on the entire Third Reich with a sturdy backhand and a nod of the hat.

Presumably for the Nazi jokes, the main enemies are Nazis. I know this could be considered a stretch by some but they're still the best shot we for good old fashioned fascist fun short of the BNP, and the BNP don't have nearly as intimidating helmets. I don't recall the Nais (or any variation on them that Yahtzee has made up for his show) having boxes that shoot swastikas, and I have no idea where anime Hitler got his... Thing... That makes him giant and gave him the ability to shoot lasers from his eyes. I was sadly stuck with the crotch-cannon at this point until I killed my first Nazi, and I suddenly got the ability to explode and instantly kill Hitler.

Of course, I have no idea how else you'd be supposed to kill Hitler in this situation. Maybe lots of extra-carbonated orangade in an attempt to exploit his fondness for well gassed juice (there are two stages to that joke. Trying to work it out, and reporting me), but I suppose killing some Nazis with lighning pee and then exploding is as good as any other way.

The controls are fine, but the gameplay itself is ball-breakingly hard. It was only through sheer bloody-minded determination that I managed to get past the second enemy. In the entire game. There's one bit between the first two Nazis where there is a spike trap, a hole, a tiny ledge and a spike trap, and even the slightest deviation from that will get you killed. After you have pulled off that display of aerial acrobatics, you have to jump the spike trap, into the path of a patrolling Nazi as one of the aforementioned boxes that shoot Swastikas starts firing at you.

When you die, and you will die, it comes up with a random statement that I don't think has ever actually been used by Yahtzee in a ZeroPunctuation review and appears to be random. Accidentally dropping off a ledge can get you "CLUSTER FUCK", while being mobbed by three enemies while a box fires fascist symbols at you can get you a slightly more sedate "ABORTED". It all gives the feeling of inconsistency. Maybe some context-dependant death jokes in the final version?

As has already been stated, this was a demo, and I'm interested in seeing the final version, if only to find out what the fuck Nazis and 4Chan are doing in the same place, with Yahtzee fighting them. Overall, I'd say the game was alright if hard and confusing, but what do I matter? I'm someone doing an impression of a spoken medium in text. Go and play it yourself and don't spend your valuable time reading this, you fools!

OK. That's waaay longer than I thought it was gonna be.
 

Nmil-ek

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Dec 16, 2008
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The styles bang on and its quite entertaining as a premisce just not enough there or any sort of challenge as it is.
 

Rikt0r

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Jun 27, 2009
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Those spikes look rather dense, you could probably jupm on´em without dying. oh and you should accelerate constantly when falling
 

Zombie_Fish

Opiner of Mottos
Mar 20, 2009
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It's good, but try and make the pit falls a bit faster, as it seems to take him forever to reach the bottom of the screen.
 

invorta

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Mar 4, 2009
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Ok I'm confused. For half of you, it's too hard and some of you think there's no challenge. Ah whatever.

As for the "Nazis seem to be the only enemy" - yes, at the moment they are. Each level will take place in a different environment. The second of which WILL NOT BE 4CHAN THEMED. It is in the process of being re purposed into something else.

Also, I can't believe that someone is complaining at me for letting you make stupid characters. If your character looks stupid - you're possible doing it wrong.

The game will not be limited simply to the ZP reviews. I'm taking the art style and running with it. There will be characters that you've never seen before, and remakes of some that you have.

Also, a new version will be out in 3 minutes fixing the Hitler boss battle. You have to kill lots of Nazis, this was an error left in from testing.
 

Macgyvercas

Spice & Wolf Restored!
Feb 19, 2009
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Jay Cee said:
Not bad but creating a game based on a popular medium can be good, but it would be nice to see one which isn't a platformer.

I made asburges syndrome Batman!
It's spelled "Aspergers"
 

invorta

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Mar 4, 2009
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SecretTacoNinja said:
It was pretty good for the short time that I played, but one-hit kills? Come on!

EDIT: That was awesome, and funneh. I loved pressing the Fuck-You-Button. \o/
This is a really great start. Keep it up. ;}

Oh yeah, and remember, it's spelt Y-A-H-T-Z-E-E.
That one's intentional. As mentioned previously, Its a portmanteau of "Yahtzee" and the Nintendo Wii's "Mii" system. Sorry for the confusion.
 

Jay Cee

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Nov 27, 2008
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Macgyvercas said:
Jay Cee said:
Not bad but creating a game based on a popular medium can be good, but it would be nice to see one which isn't a platformer.

I made asburges syndrome Batman!
It's spelled "Aspergers"
I still don't understand why everybody on the internet is obsessed with being as pedantic as humanly possible.

It just makes you look pretentious.
 

D_987

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Jun 15, 2008
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It was...pretty poor to be honest.

The art style was interesting, but thats really about it. The platforming was rather bland and at times frustrating. The enemy designs lacked detail and their attacks were neither entertaining nor challenging. As for the story...well it seemed poor from what we are shown; 4chan and Nazis...

Just my two cents, I'm not going into much detail because I don't really want to offend anyone who worked on the game...
 
Apr 28, 2008
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that was pretty sweet.

All I would do is use the asdw controles rather than the arrow keys
That, and more varied levels but you said you were working on it so... yrah