Dalisclock said:
Apothecary2 said:
Dalisclock said:
Isn't Hollow Knight also a Souls-like? Has anyone played it? Is it worth a try?
Its a metroidvania. Which isn't a definineg characteristic of "souls-like" considering Demon's Souls and Nioh are level based.
Fair enough. It's just that Souls-like gets thrown around so often nowadays that it's getting hard to tell. I realize that the souls games are offshoots of the Metroidvania genre(and Zelda as well) so there's a decent amount of overlap.
I'm getting the feeling that some people are desperate for another Dark Souls despite the fact FROM has made 5 of them at this point and there's a slew of other games trying to be the next Dark Souls. Which is probably behind the bizarre insistence that "Bloodborne 2: CONFIRMED!" I keep seeing in gaming news, despite the fact FROM has insisted they're done with it for the foreseeable future.
You'd probably have to boil "Souls like" down to something resembling an actual definition instead of a buzzword for fan boys.
The level design (doesn't show up in Demons Souls) and was Metroidvania (also Zelda, to a certain degree, which people equally ignore) fist anyways. Stamina bars pop up in so many various games its not even a potential definition point.
You're prettymuch left with the soul/xp recovery mechanic and checkpoints respawning enemies (which also isn't terribly uncommon).
Hollow Knight does do the soul recovery thing, though it has no level system, or humanity/embering, so I don't think it really matters too much, especially midwayish through when you have more currency then you can ever use. Thats really about all it does share, outside of some general similarities in themes in the story. As a melee platformer thing its alright. Some later bits get a bit obnoxious with the platforming, and a decent number of skills seem to fall into the useless category (almost everything that requires charge up times).