Oh i knew you would hate the new thief and that is why i was looking forward to this so much. And i was not disappointed good job.
Honestly, I think that would have been a better decision. Thief: Deadly Shadows might have been more restrictive than its predecessors, but it had a beautifully written tale that perfectly wrapped up Garrett's character arc while setting up a potential predecessor for a sequel with the little girl he takes in. The bold move and smarter business decision judging by today's changing tastes and demographics would have been to continue the franchise, but take it in a different direction and put focus on other characters and mechanics.josh4president said:Could have been worse
They could have included online multiplayer
To be fair, a reboot should indeed be different, because putting a new perspective on things is the ONLY reason to pour millions into telling the same story twice. Did you know Scarface was a remake of a 1930s gangster film about Prohibition? If you're like everyone else I've ever asked this question, the answer is probably no. The remake made the wise decision to update the setting to 1980s Miami, both making the story more relevant to present audiences and drawing a parallel between the Drug War and Prohibition that adds a lot of political subtext. That being said, there is a difference between expanding a story through reinterpretation and just making a boiled-down caricature or a continuation in name only, which is what I think you're talking about.Aiddon said:Sounds about right; thing is there's probably going to be someone saying we can't judge it by the previous games' merits because it's a reboot, but we all know that's a load of crap. If they didn't want to invite comparisons then they shouldn't have used the Thief name but instead made a new title. It's why I had to laugh whenever someone says "a reboot SHOULD be different" in order to justify clear bastardization of source material or "fuck yous" to the fans (such as the attempted DMC reboot or Lords of Shadow).
That's pretty much what it's devolved into, hasn't it?LordTerminal said:Maybe now we'll finally wake up and realize that AAA is just some stupid marketing term for games that have huge budgets but waste them on hype rather than making the game good.Is it my imagination or is the AAA industry getting exponentially worse?
A more valid comparison would be if they had decided to 'remake' Scarface as a Romantic Comedy.Adept Mechanicus said:I feel like we'll be hearing about this for weeks to come. This will be for Yahtzee what Man of Steel is for Bob Chipman.
To be fair, a reboot should indeed be different, because putting a new perspective on things is the ONLY reason to pour millions into telling the same story twice. Did you know Scarface was a remake of a 1930s gangster film about Prohibition? If you're like everyone else I've ever asked this question, the answer is probably no. The remake made the wise decision to update the setting to 1980s Miami, both making the story more relevant to present audiences and drawing a parallel between the Drug War and Prohibition that adds a lot of political subtext. That being said, there is a difference between expanding a story through reinterpretation and just making a boiled-down caricature or a continuation in name only, which is what I think you're talking about.Aiddon said:Sounds about right; thing is there's probably going to be someone saying we can't judge it by the previous games' merits because it's a reboot, but we all know that's a load of crap. If they didn't want to invite comparisons then they shouldn't have used the Thief name but instead made a new title. It's why I had to laugh whenever someone says "a reboot SHOULD be different" in order to justify clear bastardization of source material or "fuck yous" to the fans (such as the attempted DMC reboot or Lords of Shadow).
This more felt like Bob's Robocop to me. A beloved product that had all the things that made it good taken out and given a style over substance treatment, because the people who did it maybe weren't competent enough to do it properly.Adept Mechanicus said:I feel like we'll be hearing about this for weeks to come. This will be for Yahtzee what Man of Steel is for Bob Chipman.
At this point, I would seriously expect it be in that video....Daniel Lowery said:Definitely a contender for his Top 5 this year.The Random Critic said:I think he liked it...
Well, I think most gamers (of the 'follow what is going on in the gaming industry, actively look towards what is being developed and take an interest in who is developing it' variety) are well aware of that.LordTerminal said:Maybe now we'll finally wake up and realize that AAA is just some stupid marketing term for games that have huge budgets but waste them on hype rather than making the game good.
I don't know if "less witty", but I wouldn't be surprised considering that you can just tell the anger that he has towards this game just on his voice - People are generally less level headed when they're upset.Alex V.Sharp said:Is it just me, or was this episode much less 'witty' than they usually are...?
Yahtzee's dislike of the game was not simply because it?s not thief 2, its fine if you don?t agree with him(I do it all the time) but don?t simplify his opinion to defend a game you like.mavrik said:So, in short: "WHIIINE, IT'S NOT A COPY-PASTE OF THIEF 2, WHIIIINE". But then again, you don't go watching Yahtzee to see an unbiased review.
As for the game itself: It's good. Not great, has issues, could be done better. But it's still fun as hell, has the "Thief" thing right if you want it to get it right (that is - disable all the new helpers, quest trackers, focus and other stuff). It can be even like Dishonored if you want (by leaving all the helpers on). It actually has one of the better difficulty systems aroudn and tons of options to customize your experience.
It also has broken sound and some real annoyances and isn't really as good as Thief II and Deadly Shadows. It's certanly better than Thief though at least due to lack of zombies and cave mazes.