Now I need to draw the alien types Yahtzee posted in this video, hehehehehe.
Also I am very glad to see him liked this game as I do ^^
Also I am very glad to see him liked this game as I do ^^
The swirling vortex thing, I'm pretty sure, is to show that they've gone so far as to deny you radar coverage over their country. At least, that's what I took it to mean.Blood Brain Barrier said:I didn't say they did. But I think the game suggests they do - when a country withdraws its support you see a swarming tornado-like thing on the map over that country. I don't see why that would appear simply because of an administrative shift.Bindal said:Actually, they just withdraw their support to focus on their own people. They don't get conquered.Blood Brain Barrier said:The one real complaint I have is that nations won't rejoin you again if you are doing well. It makes it pointless to keep playing after a couple of nations have left already, plus it's always possible to make a spectacular comeback. It would be great if countries leaving the project can get conquered and you can reconquer them. Might make the game more like Civilization though, which some don't want.
erttheking said:I kinda lost patience with it and kept save scumming individual turns, but maybe I was going about it the wrong way.
No, that award goes to Portal. He had no criticisms for that game whatsoever.Ickabod said:That might have been his most glowing endorsement to date.
Well, except the fanbase.Storm Dragon said:No, that award goes to Portal. He had no criticisms for that game whatsoever.Ickabod said:That might have been his most glowing endorsement to date.
Butthurt, much? Most people I saw, who played the original prefer the 2-point-system as it forces you to think more about what you do as you can't just go in, shoot and run away. You also can't just cheaply throw your troops at the enemy anymore because even a single dead Rookie can hurt your current squad quite a lot.Shintsu2 said:This is why I despise the gaming industry anymore. People are so used to game companies TOTALLY ruining a game when they remake it that they will lavish praise endless on a company that manages to not completely convert a game to something new and sucky. As someone who has played X-COM: UFO Defense (The old one) for probably 500+ hours minimum, I was disgusted with this game. Why?
Time Units. Gone. By relegating all tactics to simple one/two move steps and then turning everything into pre-generated battles with far less randomness than the previous this game is a far cry from the original. I was all ready to pre-order this game, then I played the demo. I will never buy this XCOM because I do not support the dumbing down of a great strategy game just to have mainstream appeal. For God's sake, 3/4ths of the people reviewing and talking about this game have never played the original UFO Defense - for these people it doesn't matter. For those of us who have played the better more in-depth game, it does.
Firaxis, you have dumbed down Civilization with Civ V and now you've dumbed down XCOM with Enemy Unknown. Please, stop ruining my favorite strategy series...EA already drove C&C into the ground so I'm starting to run out of titles...
As the 1/4 (probably more than that, but whatever) that you quoted above, I loved, LOVED the original UFO:Enemy Unknown, I even enjoyed TFTD despite its horrible bugs because it was more XCom. This is one of the most faithful remakes in basically every aspect that I've ever played. It's not dumbed down, it's different. As opposed to the strategy of "take one step out from a wall, miss twice, step back" with 5 different soldiers, it makes you think about different things like flanking and elevated positions. I'd ask you to give it a chance, but the odds are that you're so entrenched in your "I am right" superiority you'll ignore the fact that I am one of the people for whom "it does matter".Shintsu2 said:This is why I despise the gaming industry anymore. People are so used to game companies TOTALLY ruining a game when they remake it that they will lavish praise endless on a company that manages to not completely convert a game to something new and sucky. As someone who has played X-COM: UFO Defense (The old one) for probably 500+ hours minimum, I was disgusted with this game. Why?
Time Units. Gone. By relegating all tactics to simple one/two move steps and then turning everything into pre-generated battles with far less randomness than the previous this game is a far cry from the original. I was all ready to pre-order this game, then I played the demo. I will never buy this XCOM because I do not support the dumbing down of a great strategy game just to have mainstream appeal. For God's sake, 3/4ths of the people reviewing and talking about this game have never played the original UFO Defense - for these people it doesn't matter. For those of us who have played the better more in-depth game, it does.
Firaxis, you have dumbed down Civilization with Civ V and now you've dumbed down XCOM with Enemy Unknown. Please, stop ruining my favorite strategy series...EA already drove C&C into the ground so I'm starting to run out of titles...
Oh, knock it off. No one ever complains when the entire casts of games are voiced by people with British accents, and there are a fucking ton of those.Squilookle said:Good to see just about everyone is talking about that whole worldwide single American accent thing
Those games don't pretend to have a roster of characters from all over the globe. XCOM does.ReinWeisserRitter said:Oh, knock it off. No one ever complains when the entire casts of games are voiced by people with British accents, and there are a fucking ton of those.Squilookle said:Good to see just about everyone is talking about that whole worldwide single American accent thing
So you prefer time units because it means you can do more stuff. That's cool. The two-move system means that you can't do as much, but that in turn means that you can't just kick open a door, see there's three sectoids in the room and run straight back out unscathed. Meat-shielding also takes the risk out of your actions - don't want to lose your colonel? Send in a rookie! You've got 20 more of 'em there, and you can even reuse them because they have enough TU left to run straight back out!Shintsu2 said:Stop liking things I don't like!
I think Yahtzee should stop listening to requests of fans altogether, ignore what's in high demand, and instead just review games he wants to review, regardless of relevance or popularity. I really hope he doesn't review 'Assassin's Creed III', actually. Am I interested in what he thinks of it? Yeah. But, quite frankly, I'd rather hear an inspired analysis on an obscure title that he sought out himself. I want to hear Yahtzee talk about things he wants to talk about, rather than talk about all of these big AAA titles that keep getting shoved in his face, causing him to keep thinking up new ways of delivering the same criticisms, because big releases keep making the same bloody mistakes.icychill21 said:Yahtzee should review Kingdom hearts 3D after Assassin's Creed, I'm interested to see what his view on the series is.
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Considering that he likes (or used to like) the series, I would say it's more than likely that one of the next reviews is AC3.MasterProcrastinator said:I really hope he doesn't review 'Assassin's Creed III', actually.