Amen to that, brother. I realized that gaming was becoming too complicated when my mom saw me playing Mario Kart: Double Dash!![footnote]Yes, I always put all the needless punctuation signs in a title accordingly. And also put them in the abbreviation, i.e. MK
D!!. And I also always make sure the apostrophe is correctly placed when I write Saints' Row. That's just how I roll.[/footnote] with a friend and mentioned that she loved the game (referring to Mario Kart 64) but it was probably too complicated for her to play now. She was right. Some time ago I played Indigo Prophecy and was confused by how the tutorial teaches you to move your character using the right stick, which is something only needed for people who are only vaguely aware of what a controller is, then expects the player to quickly push the shoulder buttons in sucession. I doubt a non-gamer will ever aknowledge the shoulder buttons quickly enough.
And that's why the Wii is the most sold console, and that's why developers are insane to not go after it. I guess that they are spoiled with being able to do complicated stuff and get away with it, and wouldn't know how to work with a game in which they actually have to explain how each input works.
Mind you, I was rooting against Zynga for their poor business practices, not out of any phylosophical quandary. But I read your other article, and considered that before I booted up my browser I played a quick game of Dungeon Crawl, which looks like this [http://crawl.develz.org/wordpress/wp-content/uploads/2010/02/mygodthebees.jpg], and decided you Shamus are my leader and prophet. Speak, and I shall obey.