Credge said:
So people are upset because a game they payed money for no longer works?
Kay. This happens all the time. I'm not sure I see the problem here.
They are upset because they invested money in virtual property in a persistant world. A bit differant than a subscription based game where the company honors the remaining subscription months, but refuses to allow renewals and shuts the game down when they naturally expire.
I'm sure there is some kind of agreement made that Zynga can do this, similar to clauses in some of the lifetime subscriptions for MMORPGs that the subscription still allows the company to take the game down any time it wants and for any reason. Seeing this actually happen in this factor though raises a lot of questions, including the validity of online contracts, which have always been in disupute to some extent. Zynga isn't going out of business, indeed they are still supporting games in the same format and on the same platform, they are simply choosing to shut that one down and screw the people who invested because of their bottom line. It will be interesting to see what happens if this goes to court, while the paperwork is in their favor doubtlessly, that has not always guaranteed a victory.
Also to play Devil's Advocate, while their attitude does blow chips, one routine criticism I hear about Zynga is that all their games are fundementally the same, and play in a very similar fashion. Engine and playstyle wise, Frontierville might amount to what is a conceptual reskin of their Street Racing game. Oh sure, common sense dictates that the storylines involved (such as they are) matter to the player base, however we live in a world of increasing corperate detachement where the people making desicians oftentimes seem not to get things like this, common sense decreasing in proportion to how much they routinely decide based on numbers and statistics. To the guys at the top it might really seem like the same thing. While a unique situation so far, this isn't the first example we've seen of an extremely patronizing attitude by a big business that seems to just not get it.
Of course by the numbers they might just not care. As I've pointed out before there is such a thing as "corperate chic" and being able to abuse your consumers publically and still take their money on a massive scale is a big part of it. I've seen this discussed over the years, and some of the comments made by Bobby Kotick and various Sony execs seem to play into it. It is possible that Zynga is doing this in part to show off to other businesses in hopes of attracting more investors and such due to how solid their base business is. Assuming they increase profits by cutting the expenses involved in running "Street Racing", losing 500k users is no big deal, especially if they can rely on their other game player bases remaining untouched due to addiction and people not caring about what happens elsewhere in the "Zyngaverse". The horrible threat of displease customers talking to their friends and gradually undermining their business also being irrelevent. Basically if I was some dude who was looking for a stable business to invest money in, someone demonstrating they could abuse 500,000 customers with no ill effect to the sheeple running into their arms with cash bags would certainly impress me with the investment lasting for the long term. Especially if they are insulting with how they do it, and nothing happens.
Such are my rambling thoughts on the subject, not nessicarly accurate, but what comes to mind when I look at it.