I’m pretty sure some of you have seen this tweet
This got me thinking about how much it feels like the AAA Western game industry seems to be somewhat lagging behind. I wanted to do this thought experiment to figure out why?
Before we start, keep in mind that when I say this I don’t mean that all Western AAA Games are bad right now. Last year we had Half-Life: Alyx and Sony Western division of games has been continuously knocking it out of the park with games like Spiderman or Ghost of Tsushima and also this year's recently released Doom Eternal. But besides those games, I can't think of any other AAA Western Games that weren't at the least controversial last year and so far this year. Also, this analysis does not include smaller Developed games or AAA Japanese games which I honestly think are killing it right now compared to the Western AAA industry
I’ve compiled a few reasons I think we got to this state.
So do you guys think I have a point or am I dumb
This got me thinking about how much it feels like the AAA Western game industry seems to be somewhat lagging behind. I wanted to do this thought experiment to figure out why?
Before we start, keep in mind that when I say this I don’t mean that all Western AAA Games are bad right now. Last year we had Half-Life: Alyx and Sony Western division of games has been continuously knocking it out of the park with games like Spiderman or Ghost of Tsushima and also this year's recently released Doom Eternal. But besides those games, I can't think of any other AAA Western Games that weren't at the least controversial last year and so far this year. Also, this analysis does not include smaller Developed games or AAA Japanese games which I honestly think are killing it right now compared to the Western AAA industry
I’ve compiled a few reasons I think we got to this state.
- Micro-transactions(but not in the way you think): I’m not here to discuss the morality of the practice but it has undoubtedly made gaming companies lazier. Before then they could only make money from selling the game and maybe some DLC campaign But now they can leech off profits of one successful game for years, Grand theft auto 5 is probably one of the worst examples of this in the gaming industry. It has been eight years since then and we have not even got a hint of the new Grand theft auto game. You may point out that the Japanese industry also has a problem with micro-transactions, well Micro-transactions in AAA Japan games have mostly been DLC campaigns, and 25 selectable costumes to give to your character as of late. Some of the most egregious stuff has mostly stayed in mobile spinoffs games that are hardly imported to the West and have stayed out of the AAA industry there. This leads on to my second point
- Relies too much on multiplayer: This is a point that connects heavily to the first one. The AAA industry in the West has relied massively on multiplayer games which are incredibly safe to invest in if you know it’s a hit. Why waste time thinking of an original idea or a sequel if you can just make a map pack or some skins for an already successful game. Valve is one of the studios that was hit hardest with this, they have a safety net with their store and their loot crate that you need to buy money to open. They don't need to worry about developing a new game. Half-Life: Alyx shows that there is still a spark but time will tell if it will last. AAA Japanese companies have not relied as much upon multiplayer with once again mobile games taking that niche and as such are forced to not be as complacent on one game
- Death of the single-player game: Big AAA companies have cared much less about single-player games, Only the Western division of Sony and Bethesda seems to primarily focus on single-player AAA gaming experiences right now, multiplayer is the primary concern of most other AAA developers in the West now and this has alienated many gamers who are not as interested in multiplayer or can only play so many multiplayer games.
- Development costs are just too high: The reason why a lot of Western developers have fallen into the last three points I mentioned is simply game development is becoming more costly and micro-transaction multiplayer games are a much safer bet to recoup your costs.
So do you guys think I have a point or am I dumb