That’s a bummer, but from my personal experiences with the early game I don’t recall anything being too impeding in regards to the skill stuff. IIRC the best stealth skill is like one of the first things that can be unlocked. Most of the other weapons based stuff progresses pretty evenly where you’re gradually getting better gear. I spent a pretty even amount of time between hunting/gathering (a really fitting meta considering the game’s setting and themes, actually) and story progression. The bandit camps were probably the most tedious part of an otherwise balanced and pleasantly paced open world design.I think I'm just about to get there. Level 11 I think? I just want to get all the base level skills already. If you don't choose the right skills the game genuinely feels like ass. Methinks they could have made the sidequest progression a little smoother.
Anyways, I realized I never took out the serpent in Sekiro, so went back into the valley to find it coiled up far below my vantage point, enjoying its serpentine life, and certainly not expecting a katana through its skull. Very satisfying kill to be clear, especially considering how much of a persistently scary asshole it’s been through the game.
Went to look for Holy Chapter: Infested for the complicated ending but thinking/hoping I might’ve already given it to the rice girl far earlier without paying attention to its significance. It’s the only thing I’m missing otherwise. Might try finding some more divine confetti to finally take down Headless. I have the purple umbrella but it’s so much easier with the confetti’s offensive perks.
Then to finally find a way back into the castle to set things in motion for the endings. I haven’t looked it up yet and can foresee feeling like an idiot as it’s probably something stupidly simple.
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