Still playing Sekiro, though it's annoying the hell out of me. I just beat Sparky Boy of Tomoe, and ran into probably the dumbest, and most frustrating "choice" I've EVER seen in a video game. So dumb that I had to pause the game and rant at my wife, who agreed it was dumb, for like 3 minutes straight.
So, you beat Sparky Boy, and go talk to Lord Kuro, your master. He goes on about how the dragon blood stuff is a curse, and the people tied to it, and thus to him, are cursed with unlife, and it makes the dragonrot infect his people, and he's basically of the opinion, that it's all a load of shit, the dragon blood is a Bad Thing, and he wants your help to stop it forever. Ok, I can empathize with that. Good view on the whole magical powers with a cost kid, well done, I approve of your goal to rid your kingdom of this traitorous power, because it causes more harm than it helps. The Happyninja approves. But then, the game, gives YOU the player, the choice to agree with Lord Kuro and help him, or refuse him, for reasons of following "The Iron Code/Law" or whatever. Ok fine, a choice, that's to be expected in games, a binary position, Paragon/Renegade or whatever, sure, no worries, make my choice to agree to help Lord Kuro. *presses button to make choice* Game decides that no that ISN'T actually a choice you have, and basically just says "No, fuck you, that choice doesn't work." You can press it as many times as you want, and it keeps coming up with an Access Denied result. FORCING you to pick "I refuse Lord Kuro (Obey the Iron Code)" .....ok so...well fuck you game, why would that be a choice? If you are actually NOT going to let me choose. So, fine *grumblingly chooses Refuse. Proceeds to watch Wolf state he can't help Kuro with his mission because of the Iron Code, and then, with Kuro basically repeating his reason why the dragon blood should be purged, and just going "Come ooon....COME OOOOON!" ala Peter Griffin, and WOLF FUCKING AGREES!!*
So, ok let me make this really, REALLY clear, what they did. They give the player a choice, Option A/Option B. They proceed to lock Option A out entirely, so effectively NOT actually giving the player a choice, and railroad him down Option B, regardless of the player's desire for Option A. And then, in...the...SAME...conversation, literally the next lines of dialogue, proceed to have the character agree to Option A anyway. It's not a second chance to make the choice, no, you just...agree to help Kuro go with Option A. So...WHY IN THE FUCK DID YOU MAKE THAT A PLAYER INPUT AT ALL GAME?!?! That's just terrible design! Just fucking have Wolf, in the cutscene, say he can't help because of his adherence to the Iron Code, and then have Kuro convince him with further persuasion if you want him to ultimately agree! If my input is literally irrelevant to the outcome of the conversation, don't fucking ask for my input!! I just...GAAAH!!
Oh, so... yeah this is a From Software game post, so I guess I have to talk about the bosses or something.
Um...yeah they're annoying, each and every one. The game cheats with the UI and mechanics, it's clunky as hell, and I feel like I'm battling the camera, the lock on system, more than I'm actually fighting the bosses. And the way I can't stagger half their attacks no matter what I do, but they can ignore my shit and stagger me with a casual fart in my direction. I also find it really lame that most strategies are "Use Whirlwind Attack because it's the only Combat Art that also does vitality damage even if they block it." Kind of lame considering I have this massive collection of tools and skills, but...yeah apparently "Spin It To Win It" is the strategy of the day for almost everything.
I hate that the game specifically sets up encounters in areas that they HAVE to know totally fuck up the POV of their camera system, making you have to fight the camera instead of the enemy.
So, you beat Sparky Boy, and go talk to Lord Kuro, your master. He goes on about how the dragon blood stuff is a curse, and the people tied to it, and thus to him, are cursed with unlife, and it makes the dragonrot infect his people, and he's basically of the opinion, that it's all a load of shit, the dragon blood is a Bad Thing, and he wants your help to stop it forever. Ok, I can empathize with that. Good view on the whole magical powers with a cost kid, well done, I approve of your goal to rid your kingdom of this traitorous power, because it causes more harm than it helps. The Happyninja approves. But then, the game, gives YOU the player, the choice to agree with Lord Kuro and help him, or refuse him, for reasons of following "The Iron Code/Law" or whatever. Ok fine, a choice, that's to be expected in games, a binary position, Paragon/Renegade or whatever, sure, no worries, make my choice to agree to help Lord Kuro. *presses button to make choice* Game decides that no that ISN'T actually a choice you have, and basically just says "No, fuck you, that choice doesn't work." You can press it as many times as you want, and it keeps coming up with an Access Denied result. FORCING you to pick "I refuse Lord Kuro (Obey the Iron Code)" .....ok so...well fuck you game, why would that be a choice? If you are actually NOT going to let me choose. So, fine *grumblingly chooses Refuse. Proceeds to watch Wolf state he can't help Kuro with his mission because of the Iron Code, and then, with Kuro basically repeating his reason why the dragon blood should be purged, and just going "Come ooon....COME OOOOON!" ala Peter Griffin, and WOLF FUCKING AGREES!!*
So, ok let me make this really, REALLY clear, what they did. They give the player a choice, Option A/Option B. They proceed to lock Option A out entirely, so effectively NOT actually giving the player a choice, and railroad him down Option B, regardless of the player's desire for Option A. And then, in...the...SAME...conversation, literally the next lines of dialogue, proceed to have the character agree to Option A anyway. It's not a second chance to make the choice, no, you just...agree to help Kuro go with Option A. So...WHY IN THE FUCK DID YOU MAKE THAT A PLAYER INPUT AT ALL GAME?!?! That's just terrible design! Just fucking have Wolf, in the cutscene, say he can't help because of his adherence to the Iron Code, and then have Kuro convince him with further persuasion if you want him to ultimately agree! If my input is literally irrelevant to the outcome of the conversation, don't fucking ask for my input!! I just...GAAAH!!
Oh, so... yeah this is a From Software game post, so I guess I have to talk about the bosses or something.
Um...yeah they're annoying, each and every one. The game cheats with the UI and mechanics, it's clunky as hell, and I feel like I'm battling the camera, the lock on system, more than I'm actually fighting the bosses. And the way I can't stagger half their attacks no matter what I do, but they can ignore my shit and stagger me with a casual fart in my direction. I also find it really lame that most strategies are "Use Whirlwind Attack because it's the only Combat Art that also does vitality damage even if they block it." Kind of lame considering I have this massive collection of tools and skills, but...yeah apparently "Spin It To Win It" is the strategy of the day for almost everything.
I hate that the game specifically sets up encounters in areas that they HAVE to know totally fuck up the POV of their camera system, making you have to fight the camera instead of the enemy.