The Matrix awakens PS5 Gameplay.

CriticalGaming

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I felt like it was too realistic looking imo. I mean the world looks great and the characters look great, but the animations felt too odd. The people dont move right and it created an uncanny valley effect for me that was really jarring.
 
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gorfias

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I'm impressed. @CriticalGaming does point out something that has me concerned about gaming since seeing on youtube a video by a guy that makes fun special effects video of a super realistic Call of Duty. It was so realistic, there was something off putting about it. But this video looks pretty cool to me.

Thought it was this guy but can't find the video: https://www.youtube.com/c/rocketjump/videos
 
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BrawlMan

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I'll give some credit, but I am not too impressed with some on-rails section. When I see some actual movement, combat, and on foot shooting, there might be actual excitement. Until then, I'll just play Vanquish, Stranglehold, or Gungave for my bullet time and double fisted pistol fix. I am more excited for Gungrave Gore, and the movements look more natural because of being stylized anime and comic books.
 
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Baffle

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The driving at the beginning looks good, and the third-person driving at the end looks good, but the bit where the person is running around looks, like, not that good. Like it needs the speed blur to look good or something. I did just skip from place to place though, might have missed something.
 

Chimpzy

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It looks very good, yes. But then again, it's supposed to. It's a tech demo after all.

Tho all that fidelity seems to come at a price. A few of them actually. There's a lot of cars and pedestrians, but they basically have no AI to speak of. Physics look pretty basic. The pedestrians don't have collision and just fade out with the Matrix code effect when you drive into them. Car crashes look weightless as if they're toy cars. Also, crashing makes the framerate crap the bed, like sub-20s.
 

BrawlMan

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You can have a graphically impressive and fun game. Rift Apart is a good example.
Yes, but that is becoming a rarity; especially among Western AAA developers. One's that care more about being "movie like" and "cinematic" to make up for mediocre or terrible gameplay. The Japanese usually get this right, but they have plenty of fuck ups too.

I am guy that prefers a stylized setting or art style over just raw graphics any day. Not dissing Rift Apart btw.
 
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Fallen Soldier

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Yes, but that is becoming rarity; especially among Western AAA developers. One's that care more about being "movie like" and "cinematic" to make up for mediocre or terrible gameplay. The Japanese usually get this right, but they have plenty of fuck ups too.

I am guy that prefers a stylized setting or art style over just raw graphics any day. Not dissing Rift Apart btw.
You’re fine and I get where your coming from. I rarely enjoy much of Naughty Dog’s offerings because the gameplay is surely lacking and it’s clear they would rather focus on graphics then making a fun game.
 
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FakeSympathy

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For me, I don’t think we’ll ever get to the point where computer graphics will ever become “realistic”. There will be continuous effort to do so, but there will always be that gap or something thats not quite right to be considered realistic.

A very good example that comes to mind is the gta v photorealistic graphics mod:

Now, i am not shitting on these guys’ works and efforts to do this. I think it’s quite impressive. However, i feel i could still tell it’s a video game. Even if i wasn’t aware of the existence of gta v and have no idea what i was looking at, i feel i still would’ve said the same thing.

It’s the same thing for this matrix experience as well. Technically impressive, but stillnot quite realistic

The real irony that i find amusing is that for all these pushes in breaking the boundaries, in a few years these graphics will look outdated. Oblivion and Skyrim for example, were praised for realistic graphics IIRC (unmodded,vanilla versions)at their respective launch years. If we look back at them now, they look hilariously old.
 
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Fallen Soldier

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For me, I don’t think we’ll ever get to the point where computer graphics will ever become “realistic”. There will be continuous effort to do so, but there will always be that gap or something thats not quite right to be considered realistic.

A very good example that comes to mind is the gta v photorealistic graphics mod:

Now, i am not shitting on these guys’ works and efforts to do this. I think it’s quite impressive. However, i feel i could still tell it’s a video game. Even if i wasn’t aware of the existence of gta v and have no idea what i was looking at, i feel i still would’ve said the same thing.

The real irony that i find amusing is that for all these pushes in breaking the boundaries, in a few years these graphics will look outdated. Oblivion and Skyrim for example, were praised for realistic graphics IIRC (unmodded,vanilla versions)at their respective launch years. If we look back at them now, they look hilariously old.
I thought Witcher 3 looked graphically great. I think it’s showing it’s age quite a bit.
 

FakeSympathy

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I thought Witcher 3 looked graphically great. I think it’s showing it’s age quite a bit.
Exactly. There are mods to make it look better, but we’ll never call it realistic, and in a few more years it will look worse.

I played through Fallout NV earlier this year. Even after following a high-rated guide to make it “next-gen”, it still looked outdated.Somewhere between xbox 360 and xbox one. The game was super fun to play, but the outdated graphics were sometimes very distracting
 
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Dirty Hipsters

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Can we really even call this "gameplay?"

It's an on rails shooter sequence that I found rather boring, and then just the character running around and driving around the city randomly not actually doing anything.

The fairly limited non-cutscene animations are nothing to write home about, the screen blurring doesn't look good (though I don't actually know what good blurring looks like, I always turn it off in any game I play), there's no collision with the NPCs. What am I supposed to be impressed by here? The fact that they copied music and camera angles from the movies?
 

Xprimentyl

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It looks very good, yes. But then again, it's supposed to. It's a tech demo after all.
My buddy who hates that I've not gamed religiously for a while (several years now) sent me this video hoping it would spark my desire again. My outer cynic, the cynic that has watched the industry for decades and seen a lot of shit in early development hit shelves at half what it was shown to be years previous, reminded him immediately that a tech demo can be a lot of things, "representative of the finish product" often falling last on that list.

Yes, it looks impressive, but I doubt it will be "that" when it launches. Could still be a decent game, but if anyone sets this tech demo as the standard of expectation, prepare to be disappointed.
 

Chimpzy

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My buddy who hates that I've not gamed religiously for a while (several years now) sent me this video hoping it would spark my desire again. My outer cynic, the cynic that has watched the industry for decades and seen a lot of shit in early development hit shelves at half what it was shown to be years previous, reminded him immediately that a tech demo can be a lot of things, "representative of the finish product" often falling last on that list.

Yes, it looks impressive, but I doubt it will be "that" when it launches. Could still be a decent game, but if anyone sets this tech demo as the standard of expectation, prepare to be disappointed.
It's basically the next evolution of those "realtime ingame footage" E3 trailers that are so obviously pre-rendered. Proverbial smoke and mirrors to get you hyped.

Except it's actually not even a trailer for a game, it's a commercial for a movie.
 

BrawlMan

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My buddy who hates that I've not gamed religiously for a while (several years now) sent me this video hoping it would spark my desire again. My outer cynic, the cynic that has watched the industry for decades and seen a lot of shit in early development hit shelves at half what it was shown to be years previous, reminded him immediately that a tech demo can be a lot of things, "representative of the finish product" often falling last on that list.

Yes, it looks impressive, but I doubt it will be "that" when it launches. Could still be a decent game, but if anyone sets this tech demo as the standard of expectation, prepare to be disappointed.
How did your buddy react, when you told him that you were disappointed?