However, the gripes remain as to how early on, Samus was strip-teased as a reward, and that phase of her having high heels with the suit.
I mean, just an example of people not able to let soemthing go from fucking 1994. Art made in a different era can't be held up to the same standards because norms change.
Also not sure what you mean by the themes.
I mean it fits the context of the universe. Basically the outfit makes sense for her to be wearing in the armor because it's better than her underwear from the afforementioned 90's game. So it's actually a good example of removing the sexuality of the character without censoring the character either.
Um, how have those risks worked out? The Wii had its motion control nonsense, the WiiU was an abomination, and the Switch can't hold a charge.
Said it before and I'll say it again - Nintendo makes great software, but terrible hardware, and I'd love for them to quit the latter so they could focus on the former.
Yeah okay. The point I argued against was that Nintendo doesn't take risks, and I simply pointed out that their risks take place in other areas besides the games.
2) Sure, why not? Gender doesn't actually matter, right? You can get as invested in a female character as a male character, yeah? Representation doesn't actually matter?
I actually prefer to play as female characters. You should know that about me by now. Whenever the game gives me the choice, I'm 100% picking to play the female character everytime. But I also don't get bitter if the game doesn't give me a choice, because I have basic grasps of the human condition so I can relate to characters despite not sharing genitals or skin tones with them. Kinda funny how some of you people and most gaming journalists seem to lack that simply ability.
But, like: most things are broadly okay. Hell, I like most games in general. I'm just not gonna stop criticizing things out of some cosmic sense of "good enough". That includes things I like.
And to be fair. I haven't really seen you express much problems with the state of things. You just tend to side with people who DO have problems with things. I've never seen you take a story like this, or other representation/diversity articles and disagreed with them as if they can never go to far with the critiques. But yeah, you don't directly ever seem to have too many problems overall if problems aren't pointed out by others first. Honestly I don't really have any problem with you on that regard.
I'm just tried of stuff like this and I'm desperately trying to find the line in which people start going, "Okay this is ridiculous now." Like bug-pronouns, and wolf-pronouns.
Critical also argued that Korean people couldn't criticize Overwatch's Korean character because the game wasn't made by Korean's for Korea, so double standard there
That wasn't my point at all. You and Brawlman tend to ignore the shit I say. My point was that we don't hear about Koreans complaining about the characters in KOREAN games. We only hear about Overwatch because it's a worldwide game that everyone would know of, which is why that article exists in the first place. Even if Koreans had problems with Korean games in the same way they have problems with D.VA, we wouldn't know about it because the article would likely never exist outside of the country. Therefore went looking at the character designs in Korean games, it's very difficult to accurate gauge how the intended audience response to characters that don't fly in the West.