I agree with Max heavily on the lack of single player content. Even
GG Strive has this problem. Fighting games should strive to have more single player content and not act like just a straight up, vanilla port of an arcade game. I like the game, but don't even have a survival or time attack mode. Netherealm Studios got all of this shit figured out by MK9. Midway/NS stopped making games for the arcade after
MK4. Even Capcom started off shallow with
SFV, but managed to add more content and complete package after 3 years of course.
SFV is an extremely rare case though. At least Capcom added all of those challenges modes, different arcade modes based off each SF title, Survival mode, Daily and Online Events and Challenges. SNK can stand to do the same.
@CriticalGaming, I reccomend you watch Max's review, whenever you have the time.