In the interest of wasting my time I'm playing Fall Guys again.
The game is enjoying renewed popularity since it went F2P, hitting 20 million player in just a couple of days and over 50 million in 2 weeks. To boot, the new rounds are pretty fun in general, and they added a bit more aggression in the more competitive rounds in the form of blast balls, which makes for a fun final round. You can now 'attack' other players beyond simply grabbing and shoving. And because it's F2P that means an influx of fresh meat that doesn't quite understand the nuances of the limited moveset, which is great when you're competing against (but not so much when you're sharing a squad).
The sucky part comes with the territory of F2P. So now they've implemented a bullshit premium currency you can't obtain by simply playing the game, and reduced the regular rewards for playing the game to measly XP instead of giving you currency for skins/patterns/etc. Even winning the game doesn't really give you anything anymore. You get a point towards the next rank, which is something like 50 points apart, and each rank gives you a costume. So now instead of earning a new skin every couple of wins or so you gotta win 50 times to get a skin you don't even get to pick.
In a nutshell they devalued the hell from the existing currency (the shop is almost purely catering towards premium currency that, again, you need to pay actual money for) and removed rewards from playing or even winning. It's all clearly geared now to get you to spend money for the stuff you used to get for free just by playing. Legacy players hate it and the newbies adopt this infuriating shut up and consume policy about a game they did not pay for, so of course Mediatonic has to make their money back somehow, poor them.
The game is enjoying renewed popularity since it went F2P, hitting 20 million player in just a couple of days and over 50 million in 2 weeks. To boot, the new rounds are pretty fun in general, and they added a bit more aggression in the more competitive rounds in the form of blast balls, which makes for a fun final round. You can now 'attack' other players beyond simply grabbing and shoving. And because it's F2P that means an influx of fresh meat that doesn't quite understand the nuances of the limited moveset, which is great when you're competing against (but not so much when you're sharing a squad).
The sucky part comes with the territory of F2P. So now they've implemented a bullshit premium currency you can't obtain by simply playing the game, and reduced the regular rewards for playing the game to measly XP instead of giving you currency for skins/patterns/etc. Even winning the game doesn't really give you anything anymore. You get a point towards the next rank, which is something like 50 points apart, and each rank gives you a costume. So now instead of earning a new skin every couple of wins or so you gotta win 50 times to get a skin you don't even get to pick.
In a nutshell they devalued the hell from the existing currency (the shop is almost purely catering towards premium currency that, again, you need to pay actual money for) and removed rewards from playing or even winning. It's all clearly geared now to get you to spend money for the stuff you used to get for free just by playing. Legacy players hate it and the newbies adopt this infuriating shut up and consume policy about a game they did not pay for, so of course Mediatonic has to make their money back somehow, poor them.