Playing through The Last of Us Part 1 (yeah, I'm a slut for remasters; what of it), and I'm actually having a far more enjoyable time with it then I thought I would. Maybe the wounds of TLoU2 have healed a bit finally.
Anyway, it obviously looks very, very, very, very nice, but the way it changes things just visually adds a surprsing amount of freshness. I'm finding the inverse of nostalgia clapping, where everytime I notice something is changed in the level from the original I get a strange, warm, cozy feeling.
They did make the Clickers use actual echo location now like in TLoU2, so that's a neat addition. The game does feel way more kind with ammo dispension then I remember; I'm playing on Survivor but the game seems to want to drown me in handgun ammo.
Also, either they added previously removed audio files for ingame dialoge or I just never managed to trigger it in all my playthroughs, because I'm hearing a lot dialoge I've never heard before.
Anyway, it obviously looks very, very, very, very nice, but the way it changes things just visually adds a surprsing amount of freshness. I'm finding the inverse of nostalgia clapping, where everytime I notice something is changed in the level from the original I get a strange, warm, cozy feeling.
They did make the Clickers use actual echo location now like in TLoU2, so that's a neat addition. The game does feel way more kind with ammo dispension then I remember; I'm playing on Survivor but the game seems to want to drown me in handgun ammo.
Also, either they added previously removed audio files for ingame dialoge or I just never managed to trigger it in all my playthroughs, because I'm hearing a lot dialoge I've never heard before.
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