So I've played more of Path of Radiance, and already, I've started to mess things up.
Anyway, random thoughts in regards to the most recent missions I've played:
-Hey, it's Mia! Great! I've always liked Mia, given her bubbly and slightly bonkers personality and...oh. You're kinda useless as a unit actually.
-On the other hand, Soren's finally starting to pull his weight. Bout time.
-Poor Greil. If he'd only kept the weapon triangle in mind, he might have beaten the Black Knight (I know, obvious joke is obvious).
-Actually, to be fair, Greil's death sequence is well handled, but it's actually the pre-rendered cinematic that's the weak link for me, in part because the voice acting isn't that good, in part because it's showing its age, in part because the dialogue is nothing special. It's actually when the cutscene returns to the in-game version that things improve. Course, I know at this point who the Black Knight really is (maybe Graham Chapman could have beaten him?), but the dialogue's good, menacing, as well as what comes afterwards.
-Concerning the next mission (defend castle for X turns), this is where I started to mess things up, namely in that I didn't pick up Ilyana, in part because I'd forgotten all about her. I sort of call bullshit on this, because usually in these missions there's some kind of hint that an enemy hero is recruitable, but here, there's nothing. My assumption was "huh, named enemy hero with Elfire, better stay away from her." That said, I didn't play it entirely safe, since Ike and Titania were busy tearing up Daein soldiers in the south of the fortress, to the extent where they even tag-teamed the enemy general (who, fittingly enough, responds with a "what the hell are you doing out here?") moment if you leave the fortress and engage him directly. Meanwhile, Soren earnt his keep (magic's still useful against armoured knights), Oscar and Boyd remain powerhouses, Rhys did his healing, and Mia, um...yeah, still kinda useless.
-Got to the next mission ("Gallia," the beach mission), and this is where I had my first death (Rhys). I quit the mission at this point, in part because I ordered the laguz to "target" the enemy by choosing the specific one I wanted targeted, but it turns out that "target" only goes to a specific location, and otherwise, they just bound around rather than attacking. God damn it. Given time constraints, in the future, I'll probably just have to stomach losses, since I don't have the time to replay missions over and over in light of losing units, but in this case, I'm willing to do a do-over.
Anyway, game's still good.
Anyway, random thoughts in regards to the most recent missions I've played:
-Hey, it's Mia! Great! I've always liked Mia, given her bubbly and slightly bonkers personality and...oh. You're kinda useless as a unit actually.
-On the other hand, Soren's finally starting to pull his weight. Bout time.
-Poor Greil. If he'd only kept the weapon triangle in mind, he might have beaten the Black Knight (I know, obvious joke is obvious).
-Actually, to be fair, Greil's death sequence is well handled, but it's actually the pre-rendered cinematic that's the weak link for me, in part because the voice acting isn't that good, in part because it's showing its age, in part because the dialogue is nothing special. It's actually when the cutscene returns to the in-game version that things improve. Course, I know at this point who the Black Knight really is (maybe Graham Chapman could have beaten him?), but the dialogue's good, menacing, as well as what comes afterwards.
-Concerning the next mission (defend castle for X turns), this is where I started to mess things up, namely in that I didn't pick up Ilyana, in part because I'd forgotten all about her. I sort of call bullshit on this, because usually in these missions there's some kind of hint that an enemy hero is recruitable, but here, there's nothing. My assumption was "huh, named enemy hero with Elfire, better stay away from her." That said, I didn't play it entirely safe, since Ike and Titania were busy tearing up Daein soldiers in the south of the fortress, to the extent where they even tag-teamed the enemy general (who, fittingly enough, responds with a "what the hell are you doing out here?") moment if you leave the fortress and engage him directly. Meanwhile, Soren earnt his keep (magic's still useful against armoured knights), Oscar and Boyd remain powerhouses, Rhys did his healing, and Mia, um...yeah, still kinda useless.
-Got to the next mission ("Gallia," the beach mission), and this is where I had my first death (Rhys). I quit the mission at this point, in part because I ordered the laguz to "target" the enemy by choosing the specific one I wanted targeted, but it turns out that "target" only goes to a specific location, and otherwise, they just bound around rather than attacking. God damn it. Given time constraints, in the future, I'll probably just have to stomach losses, since I don't have the time to replay missions over and over in light of losing units, but in this case, I'm willing to do a do-over.
Anyway, game's still good.