Remnant 2. Wooblie bibblie boo.
Hold up, this might be like quite alright, a fabled improved sequel. I only got to some giant butterfly duo boss in the first game some while ago, so is not clear the precise quality of voice acting, dialogue and presentation back then. However, am kinda confident there's enough of a difference, from the mere desire to want to pay attention to everyone's bullshit this time round.
It's even pandering to creepy socially anxious losers like myself by committing to respectful offline play options - a new class with a doggo companion: who is what am assuming is the "revive buddy'" consolation gameplay mechanic in tricksy moments, smoother difficulty balancing, a legitimately interesting campaign with memorable enemy design/animations and attacks, varied bosses with different challenges, actual puzzles like real fucking puzzles where you gotta think n all that shit (
wasn't prepared for last puzzle, feeling nice n comfortable late night sleepy unsoberness just before bed, the game pulled some kinda 5D chess challenge out its ass after 2 hours of not finding any combat, lol). I dunno, think I may have underestimated this one quite a bit for a live service type sequel to an ok game. Plus, lil hot take: this game has the most visually appealing version of the "soulsborne" bonfires.
Current issues are performance technical shortcomings hopefully incoming patches are planned for, like no motion blur toggle, iffy frame rate struggles and quirks, brief flashes occasionally between scene changes in some cutscenes, camera can't orbit during conversation (is a minor niggle, but I'm a swirly speaker, sorry!) and various other optimisation gaps. Oh and the options for character customisation are slim pickings indeed. Around 6 to 8 female voices and I swear they're all the same bloody American accent!
Some pics, might as well commit to this fucking shill post at this point...
Paws weren't meant to be there. Took screenshot for puzzle, but doggins just somehow bumbled onto same table.
This one talked like they hadn't found anyone else to tell dramatic stories to for millennia. The way this scene concludes was intriguing too. Not wantin to spoil.
Vague allusion may still count: a choice, though basic, I still picked using a double bluff assumption which am already doubting lol
Got no context here, perhaps for the best.