Just waste some haste potions to get them out of the way ASAP.
Lack of speed isn't the problem, lack of free movement is. You're asked to explore and investigate an area, just as you have done dozens of times before, but in this case you're forced to do so with the same movement restrictions (and character switching) you have during combat. The game trains you to think that whenever you're switched to turn-based mode that there's enemies that need to be defeated, at which point the game switches you back to free mode. But when there's no enemies it's like 'Okay, what the fuck am I supposed to do?' You can't even untrigger it by moving away from the area. And it's not like it's an automatic response to you being in danger, because there's plenty of environmental hazards that can damage and even kill you during free-roaming. I just... I just don't get.
I ran into that problem yesterday when exploring the ruins at the very beginning of the game. It took me a while to figure out that you can toggle between turn based and regular at will.
Well then, could you tell me what button you pressed to switch it off, because I for the life of me can't escape it. Unless you mean the L3 button, which let's you point-and-click, but that's not it.
While I'm in a complaining mood, there's some moments of disconnect between past events and character dialoge. Real rookie mistakes too. For example, I killed a big bad dude during a quest to rescue some gnomes. I then return to a friendly NPC to complete a different quest, after which he asks me to kill and bring back the head of the big bad dude I recently killed. Nothing wrong yet, the NPC has no way of knowing a smoked that guy already, BUT then Karlach says 'Wow, that big bad dude sounds like trouble, we should take care of him, right?' And I'm like 'Karlach, you were fucking there when we murdered him.' And that wasn't the only such moment.
And I'm just gonna bring it up again... Why can't we have more than 4 people in our party when we have them? Why do RPGs still do this? This isn't a sports team, this is life and death - why would Gale, Karlach, Shadowheart, Lae'zeel, Astarion, and... the other guy just not all be there during combat? Enemies are allowed numbers over 4 on the field, but not me?
Do we all just accept this cuz that's just how RPG do, because the older I get the more I'm confused why no one else is raising this issue. Get rid of this stupid restriction developers, for the love of God.