Ha ha, I misunderstood what was going on in the combat when her cage was on fire and actually went out of my way to attack the cage, killing her. I was hasted though so at least it wasn't an entire turn wasted.Despite played divinity OS 1 & 2 before, it must've been far long ago cause it took me a good 15 minutes to figure out how to open the inventory menu at first. Though it was late and I may have been a tad unsober. Anyhow, ohhh Mayrina...
So killed the hag imprisoning her. After escape let her explain outside her story and motivation. Realised she had her dead husband's corpse right there. Realised I nabbed a wand of ressurection to bring him back for her. The absence of any moral speech options about coping with grief led me to pick the only interesting path left: reanimate the corpse for her shortsighted desires!
Naturally, she wasn't impressed he only came back as a zombie, though she started to get quite annoying about it by that point, like what did she expect? Girl, do you even know how hard it is to bring back the dead?? I never done it before, that was my first time! She was kinda aggressive about convincing me to bring him back too, so I did it mainly just to get her off my ass. When she then still made out like it was my fault, I maybe had a teeny lil change of heart about returning her husband and chose to pocket the wand instead, essentially keeping her zombie husband as a combat slave for myself for rest of game.
However, having totally forgotten a paladin oath was sworn in a character create screen many eons ago, twas a surprise to see not only a tsk tsk notification of breaking it pop up, but also a depressed Scottish knight veiled in 'dark souls' armour appeared out of nowhere to inform me of the back of the bike shed, where all naughty paladins can go to have a quick smoke away from prying teacher eyes. When I got to this hideout, he offered something else, something more: the powers of depression, hell yeah!
Okay I gotta ask. What value is Balder’s Gate 3 bringing if the game inspires utter disinterest in me?
This video was very good imo.
It show you how much you don't like games?Okay I gotta ask. What value is Balder’s Gate 3 bringing if the game inspires utter disinterest in me?
I like games just fine, but everything I’ve seen for Baldur’s Gate 3 - that wasn’t it getting just all the sloppy blowjobs - just isn’t interesting.It show you how much you don't like games?
Here is a thing :This video was very good imo.
True, but for a long while a lot of big publishers (not all obviously) were doing this, and only stopped because they still screwed people over, and knew a game without micro-lootboxes wouldn't effect their bottom line. They claimed it wouldn't to their shareholders, but the consumers they played the usual "video games are expensive to make!".I am expected to praise it because it doesn't do microtransactions andlockboxeslootboxes?
Me too, but most of the games I played were indie or AA.Nearly every game i played the last years don't have those either. (exception being GI of course and maybe some cosmetics in some atelier games which i ignored)
I don't mind DLC content, so long as the base game is already good/meaty to begin with. We've seen many get this right and wrong for over a decade now.Because it doesn't have DLCs ? I am lukewarm in regards to on-launch DLCs but those are not that common either.
I wasn't hyped either, but it doesn't excuse the state Microsoft is in, and that they're going all on the games as subscription service. Remember when they actually used to try? Because they did at one point. Now they cry, moan, and biatch about how "making games is hard" and "Sony or Nintendo are too successful". They bought up all those companies with nothing to show for it, and have most games still sitting there. Microsoft keeps saying "they're coming out soon!", but we all know it's full of shit. They still have not revealed much after the first two trailers for Hellblade II. Or when they do buy up a studio, the studio in question farts out an average or mediocre game. The only good exclusive on Series X is Hi-Fi Rush; that's it. I lost interest in Microsoft since the X ONE, and I only have the console to play 360 games, and because my brother sold me his ONE X at a cheap price.State of the XBox ? Don't care. All the recent failed high-profile console launches ? Wasn't hyped for any of them. Hardly noticed.
AAA used to mean something, but these "premium games" are unnecessarily broken at launch, or expect you to fork over more than $60/70 to have any worthwhile content in the game.Now AAA gaming ... i still have no good grasp what AAA is exactly supposed to mean
Yes, EA is bad. They've gotten better with some things, but it still doesn't excuse the shit they pulled for over the past decade. Crunch, impossible deadlines, overly high expectations, a monopoly on the NFL licenses with a shitty/lazy Madden or FIFA every year (both of which sold gambling to kids and those with addictive tendencies), and that the latest Dragon Age and ME are underwhelming at best. I am more so referring to ME: Andromeda. Dead Space Remake is cool, but EA is still responsible for fucking up DS3, and shutting down Visceral for the dumbest of reasons. Not to mention, EA bought up so many studios only to shut them down for shit reasons. So EA is still bad thank you very much.EA is suppossedly bad ? Well, yes, Sims 4 was overpriced garbage but the Bioware games (Dragon Age, ME) were good.
The same applies to Activision and Ubisoft as well in all these categories. The only difference is that these two really love protecting racists and sexual abusers, so I don't want their shit. Even if those weren't the case, neither have tried in years, nor have anything worth playing. The only exceptions are games Activision either had a contract developer do back in the early 2010s with certain licensed games, or Crash Trilogy Remake and Crash 4. Ubisoft have been making the same shit since 2012-13. Barring one or two exceptions. They cancelled a sequel to one of their newer IPs, because it didn't do "well enough". They have more than enough money to make a sequel to Immortals 5 times over, and they know it. I have no interests, but plenty of others did.Not interested in Diablo. I think i haven't touched a Blizzard game since the original Warcraft 3. So why i am expected to take companies like that, who have for many many years not managed to tickle my interest as the measure for the current state of gaming ?
It was and is already here, if you bothered to notice and look. Somethings have gotten better, but at the same time it's either worse or the same as it was before. Halo Infinite mean anything you? I know you said, you don't care for Microsoft and neither do I, but 343i and Big M fucked up hard.So where is that horrible state of gaming ?
Because they're one of the few to actually try and succeed. I have no interests in the game, and I know it got buggy in the last act, but at least it didn't take them long to fix it.Where is the stuff that BG makes different from everyone else ?
FIFA, NBA2K, and Madden says hi. The era of lootboxes have mostly ended, but most these companies still feed off of FOMO with the use of "limited time" Season Passes for their "live-service" games. Ironic, because most of these companies, including Epic themselves, shut down most of their "games as a service" titles, because they weren't making all of the money in the universe, nor was big as Fortnite. There goes those unrealistic and nigh impossible expectations again!Where are all those microtransactions, loot boxes, always on features ?
Not every release, but good amount do. You have not been looking hard enough. Granted, it shouldn't be that hard to find.Where are all the bugs every release has ?
Precisely. Gaming always had proto micro transactions or pay to win during the arcade days. A lot of people from the old school don't want to admit this problem, but it's true. Most arcade games are called quarter munchers for a reason. It was literally gambling in a way, but you didn't get any money in return when you won. In fact, Double Dragon 3 Arcade was one of the first games to have intentional pay to win mechanics. It was a spiraling down slope the series. It was one of the reasons why it didn't do so well.I do think much of the praise is overblown, and part of that i's a response to kinda feeling like gaming has gotten a little nickel-and-dimey, like we're being taken advantage of. I had a subscription to the PlayStation Catalog last month while I was restricted from my desk chair, and I was honestly blown away by how many of the games that were supposedly free were actually just vehicles for DLC. Pretty much all sports, fighting, or driving games were just barebones if you didn't pay for the DLC (characters, players, vehicles, levels, whatever) for a game you were renting. The way BG3 was released felt more genuine.
There are some fair points in here on the specifics but honestly the more I hear and see about how this is one of the greatest gaming years of all time and there are too many good games, the harder it is to hear BG3 fanboys go on about how this game is some reckoning and proof of some point.
This video was very good imo.
I really don't know where to draw the line between AA and AAA. I played a couple of very high budget games recently : Cyberpunk, Gensin Impact, Warhammer III, EU4. Are those not typical AAA games ? And aside from the Gacha game none of them has loot boxes or microtransactions or FOMO nonsense.Me too, but most of the games I played were indie or AA.
Oh, even someone as disinterested in Xbox as me has noticed that Microsoft and their system has problems. But isn't that a Microsoft problem instead of a gaming problem ?I wasn't hyped either, but it doesn't excuse the state Microsoft is in, and that they're going all on the games as subscription service. Remember when they actually used to try? Because they did at one point. Now they cry, moan, and biatch about how "making games is hard" and "Sony or Nintendo are too successful".
Yes, EA is bad.
Ah yes, forgot about Ubi. The video game space outside of these three companies is huge. If a couple of developers and publishers don't deliver... who cares as long as so many other games enter the space ?The same applies to Activision and Ubisoft as well in all these categories. The only difference is that these two really love protecting racists and sexual abusers, so I don't want their shit. Even if those weren't the case, neither have tried in years, nor have anything worth playing.
But those companies not actually releasing something noteworthy for years should make them unimportant, shouldn't it ? You are already using your money elsewhere and so am i. Personally not out of protest, just because they don't have anything i want. So what ? The competition is thriving.I may not be interested in neither of these companies, but it doesn't mean I hold a "not my problem" attitude about it. These assholes have been poisoning the well for years on end.
I never owned a console and never played any Halo game. I heard that Halo Infinite got complaints but it being a multiplayer shooter made me not pay any attention.Halo Infinite mean anything you? I know you said, you don't care for Microsoft and neither do I, but 343i and Big M fucked up hard.
Just before BG3, Jagged Alliance 3 released and tried an succeeded. Before that, AoW4 did the same. Soon Colony Ship will go out of a very successful Early Access phase. We also get Rogue Trader this year and it is already in open beta with favourable impressions.Because they're one of the few to actually try and succeed. I have no interests in the game, and I know it got buggy in the last act, but at least it didn't take them long to fix it.
That is basically Western Gacha. With all the same problems. Gacha gaming won't go away unless gouvernment takes action and forbids it, but it won't expand and take over the gaming industry either.FIFA, NBA2K, and Madden says high.
I didn't like the "games as a service" trend either. I mostly skipped it. It also came and went without effecting most of the genres i care for.The era of lootboxes have mostly ended, but most these companies still feed off of FOMO with the use of "limited time" Season Passes for their "live-service" games. Ironic, because most of these companies, including Epic themselves, shut down most of their "games as a service" titles, because they weren't making all of the money in the universe, nor was big as Fortnite. There goes those unrealistic and nigh impossible expectations again!
I didn't have any technical problems (crashes, unusual in-game bugs) in the last third that I recall, but it is clearly not 'finished' to the same degree as the rest, and it was far and away the place where the camera annoyed me the most.And also, there are countless reports of the damn thing just being broken in the last third of the whole game. It's just a blatant lie at this point that it released with "no issues" as he says.
The video is hyperbolic for sure. I've discussed this with Brawlman quite a bit. But I genuinely believe that gaming today is better than ever for the most part. Games are bigger, more expansive, more interactive, more engaging, and tell better stories than ever before. However it is hard to argue that there are also a lot of aspects about gaming that suck and mainly it is the monetization.There are some fair points in here on the specifics but honestly the more I hear and see about how this is one of the greatest gaming years of all time and there are too many good games, the harder it is to hear BG3 fanboys go on about how this game is some reckoning and proof of some point.
And also, there are countless reports of the damn thing just being broken in the last third of the whole game. It's just a blatant lie at this point that it released with "no issues" as he says.
Yes. Cyberpunk didn't have any Michael transaction, but it was a buggy and broken mess at launch (and for a good while) due to the horrible crunch and management. That's still a huge problem with the industry that should not be ignored.Ireally don't know where to draw the line between AA and AAA. I played a couple of very high budget games recently : Cyberpunk, Gensin Impact, Warhammer III, EU4. Are those not typical AAA games ? And aside from the Gacha game none of them has loot boxes or microtransactions or FOMO nonsense.
Depends on who you are or where you are coming from. And while that there is some truth of that, I always appreciate it when the game doesn't do that and it's still good. I value those type of games more than the ones that try to nickel and dime every step of the way.But not having buggy launches and not having predatory business practices is not special.
Exactly. You can add the newest Gran Turismo to the list too.That is basically Western Gacha. With all the same problems. Gacha gaming won't go away unless gouvernment takes action and forbids it, but it won't expand and take over the gaming industry either.
Be grateful it didn't get to genres you do care for. I am the same. Regardless if I care for them or not, it was and is still a problem and a heavy effect on the industry.I didn't like the "games as a service" trend either. I mostly skipped it. It also came and went without effecting most of the genres i care for.
Yep. The AAA industry continues to never learn.But i never believed it yould work. It is basically the idea behind MMOs with a new name. And as all the people trying to make the new WoW and get rich failed, so did all the people trying to make the new Fortnite.
That's all fine- I think everyone here who takes the time to post on a gaming site generally agrees with all this stuff.The video is hyperbolic for sure. I've discussed this with Brawlman quite a bit. But I genuinely believe that gaming today is better than ever for the most part. Games are bigger, more expansive, more interactive, more engaging, and tell better stories than ever before. However it is hard to argue that there are also a lot of aspects about gaming that suck and mainly it is the monetization.
Here is the thing, we can all get mad about how broken games are on release these days, but that's not really anything new. Games have been releasing buggy and broke since day 1 and that's never gone away. At least today we have internet so that the games can get patches to fix issues post launch. However this buggyness does have limits and when a game launches damn near unplayable like Saints Row or most Madden's in the last 5 years, that's when you have problems.
Top that off with every publisher trying to find a place in the live service market and the monetization is definitely an issue in places.
For me when I think of "gaming has gotten worst" I think of it more in the lines of developers that used to be great and no longer can be trusted to make anything worth playing. Blizzard, Bethesda, Bioware, the list goes on and on, of companies that used to be trusted to make great shit but have completely fallen off the deep end with what they're making.
The difficulty surrounding Souls games falls into the reactionary bandwagoning /overblown bs much the same way as the whole BG3 discourse. Rogue/roguelites however are truly for masochistic gamers.To me, a person who has never played tabletop, it feels like the closest computer games have gotten to (my image of) tabletop: there's variation and options and different ways to play or do things that seem to not be present in other games, where the 'options' are the more binary sneak or kill. I mean, I did for the most part just do kill anyway, but there were other options. It felt more like a world where player interactions had been considered and affected the world and the rest of the adventure.
I do think much of the praise is overblown, and part of that i's a response to kinda feeling like gaming has gotten a little nickel-and-dimey, like we're being taken advantage of. I had a subscription to the PlayStation Catalog last month while I was restricted from my desk chair, and I was honestly blown away by how many of the games that were supposedly free were actually just vehicles for DLC. Pretty much all sports, fighting, or driving games were just barebones if you didn't pay for the DLC (characters, players, vehicles, levels, whatever) for a game you were renting. The way BG3 was released felt more genuine.
But, like, no one is obliged to like all games. I don't for a moment understand the appeal of Souls games. They could be ethically produced by socialist vegan programmers and donate all their profits to homeless shelters, but I still don't want to play games that are really difficult and crucify you for little mistakes. Sounds shit.
Tell me about it! Double Dragon Gaiden is really addicting on the hardest setting....Rogue/roguelites however are truly for masochistic gamers.