So I'm watching Dr Strange multiverse of madness in the background while working I'm surprised on second viewing how bad the CGI is. NOt functionally bad but thoughtfully.
I'd really challenge anybody to go back and watch the Gargantos fight towards the beginning and try to pick out where the shadows should be.
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it has minor shadows under its legs which are easily generated, but I can't for the life of me identify where the light source is in the battle. the monster, even on an overcast day, would be creating huge shadows all around it and the lighting on surfaces should change has it destroys the city, but everything looks clearly like static CGI objects.
I think the problem is a lot of shading like that is difficult to do with AI especially at scale. I have an uncle who was a lighting engineer on Toy Story and Bugs Life and I remember him talking about how that was like a year at time of 12 hours days drawing surfacing lighting. I'm sure we have incredibly advanced tools today but it still takes time. Without that time spent all the CGI in Dr Strange 2 just looks like Green screens and cartoon.