Ironic, as that is Zelda's own form of consistency now. Like Double Dragon.I also wish the look of Zelda was more consistent. The designs are all over the place (and time).
Ok, have played an evening of "Starcom: Unknown Space". As i suspected: More of the same, but clearly enhanced. Well made sequel i would say (so far).Well, i should really finished my Kingdom Come: Deliverance playthrough soon.... but i saw something about Starcom: Unknown Space, remembered that i have played and liked Starcom: Nexus a while back.
So i played an evening of Starcom: Nexus, and then bought the new Starcom. Haven't played it yet, but i expect it being pretty much the same.
It is a bit like a Star trek game (Only with more fighting). The highlight for me are the landing ops and the numerous techno-babble artifacts and anomalies. I would love to have more options with that. Usually it is just: Risking your landing team by exploring / communicating or leave. Sometimes a "rip it apart for science and supplies" or "leave it be, as we are peaceful explorers". But i really liked some ideas. Feels like classic exploration-sci-fi of yesteryear.
For example: Finding a planet covered in solar panels and Radio-Emitters (Which burst out data).
Team analyzes the transmissions: Finds that different data is sent into different directions -
1: Basic Math-Packages with instructions how to read and decrypt the language and following instructions.
2: Basic physics and informational packages on how to construct a computer and all needed pre-techs
3. A complex, encrypted AI-Computerprogram to load.
Team makes a virtual machine and let's the AI run there.
Conclusion: The AI will freely educate the "hosting species" and then automate ressource-gathering and industry for them afterwards - Then, if they are completely dependent, turn on them: take over all industry for itself, build energy-gathering and radio-transmission equipment to the max while wiping them out, and begin the cycle anew. The damn thing is galactic-society wide informational virus. Which infects civilizations instead of bodies or computers.
Also we are too smart for things like that - gain some insight and leave.
I like this. Could be a Next Generation episode. The game has loads of these + an intriguing idea with the big metaplot. Apparently in the second game instead of an "unknown galaxy" your ship will get sucked into a "parallel Universe". First game had some weird fun with that, so i will see if i can guess the twist with this one, hehe.
They all sound like sacrilegious fun. Might as well start top down.I don't know what to play. Got three options.
Blasphermous 2
Pentiment
Sin & Punishment: Star Successor
Whoever recommends something first 'wins'
I do recommend Sin & Punishment 2. A heads up that this game is really challenging.I don't know what to play. Got three options.
Blasphermous 2
Pentiment
Sin & Punishment: Star Successor
Whoever recommends something first 'wins'
Haha, yes, now that you mention it, there is a bit of a through-line in their titles.They all sound like sacrilegious fun. Might as well start top down.
Ok, very well, Sin & Punishment it is.I do recommend Sin & Punishment 2. A heads up that this game is really challenging.
Enjoy! I still have my day one copy I bought from GS. I even have the Wii points card I never used.Ok, very well, Sin & Punishment it is.
An unused Nintendo card is a sin, and you will be punished!Enjoy! I still have my day one copy I bought from GS. I even have the Wii points card I never used.