"It's just smart business."
This NoChillTV guy doesn't get it either. That so many new players buy the remakes because much of what made the original a success is still there and quality still sells. But when a publisher produces a new game, there is no prior version of it that informs them if it might be successful or not, so they direct the studio to check off these boxes and make the product so safe that it doesn't interest as many players. They think that they have to do this because of the bloated budgets. They need to deal with the budget first, figure out the audience they want and then specialize the product. The market has been telling them for a while that photorealistic graphics are not that important. I see Metal Gear Solid fans talking about remakes of Metal Gear and Metal Gear 2: Solid Snake for the MSX. *****, those games are never getting remade, or not any time soon, not from Konami as they are now, because imagining them in 3D with the fleshed out story that's desired will take as much creativity and time as making a new game, and the company is so afraid of risking the hundred million dollars that they believe it just HAS to cost. Anyway, remakes make the pubs creatively lazy, allow them to be cowards. No coincidence that the number of remakes exploded as the budgets and development times really shot up.