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BrawlMan

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I did not expect that!
And I should know, because as part of my Master's program, one of the courses I took was regarding consulting. Consultants are supposed to advice their clients on how to better improve their products/solutions. They are supposed to be in line with clients values and visions, and you can't just bully/gaslight your client to make the games YOU WANT.

Of course a major change is needed if the situation calls for it, but SBI seems to use scare tactics on every projects regardless of the needs.

TBF. I do think some of the games that they were involved in that failed hard would've done so regardless of their involvement; The suicide squad game still would've failed because of the live-service bullshit. Also, these companies that goes on about "we're progressive and accepting of all" only has bare minimum understanding of DEI.

So in the end, it's the culmination of publishers that doesn't understand what DEI really means, and on SBI for using such tactics. GOW: R and HL were rare exceptions.
You have your points, but the guy uploading these clips. I am looking at their upload history, and it's bordering on fringe right, so he can fuck off otherwise. With that said, that is stupid and unnecessary move the leader of the company is making.
 
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FakeSympathy

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I mentioned this in my Jedi Survivor review, but the replacement, simply called "EA app", is no better. I think only recently they added a offline mode, but you need to start the app online first, and then you can go offline. No joke, EA Origin was a saint compared to this shit

Not to mention, they are cramming down your throat with EA Play subscription. Seriously, it's plastered everywhere.

While EA has been getting better at releasing their games on Steam, the issue is the inconsistency; Some EA games can be bought and launched on steam no problem, while others require you to open this stupid app.
 

ExtraWildGames

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I mentioned this in my Jedi Survivor review, but the replacement, simply called "EA app", is no better. I think only recently they added a offline mode, but you need to start the app online first, and then you can go offline. No joke, EA Origin was a saint compared to this shit

Not to mention, they are cramming down your throat with EA Play subscription. Seriously, it's plastered everywhere.

While EA has been getting better at releasing their games on Steam, the issue is the inconsistency; Some EA games can be bought and launched on steam no problem, while others require you to open this stupid app.
Piece of fucking shit EA
 

Johnny Novgorod

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EXOK, the indie studio behind TowerFall and Celeste, officially canceled development on Earthblade today. They'd been at it for 4 years now. Damn shame.


Apparently this was mostly due to some in-fighting over the IP rights to Celeste. Team came undone, work became too much like work and not enough like one of those Google internships where you bounce around on yoga balls and play foosball.

I called it last year though when the lead dev posted their first update in 2 years and it read more like a Tumblr rant about haters and how their life was a mess rather than a developer's progress update.
 
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Chimpzy

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BrawlMan

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Ah yes, generative AI, famously good at coming up with unique ideas.
Capcom...why? You already have talented people and most of Platinum and Hideki Kamiya came back to you. You don't need that at all. I get Itsuno left and everything, but so did many others in the past. Use the people who are gaining or already have the creative and dev experience.
 
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XsjadoBlayde

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Ah yes, generative AI, famously good at coming up with unique ideas.
Mayhapples someone can bungle up their training algos with this wrench in the works? 😉


Developer Creates Infinite Maze That Traps AI Training Bots


"Nepenthes generates random links that always point back to itself - the crawler downloads those new links. Nepenthes happily just returns more and more lists of links pointing back to itself."
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Image: Unsplash

A pseudonymous coder has created and released an open source “tar pit” to indefinitely trap AI training web crawlers in an infinitely, randomly-generating series of pages to waste their time and computing power. The program, called Nepenthes after the genus of carnivorous pitcher plants which trap and consume their prey, can be deployed by webpage owners to protect their own content from being scraped or can be deployed “offensively” as a honeypot trap to waste AI companies’ resources.

“It's less like flypaper and more an infinite maze holding a minotaur, except the crawler is the minotaur that cannot get out. The typical web crawler doesn't appear to have a lot of logic. It downloads a URL, and if it sees links to other URLs, it downloads those too. Nepenthes generates random links that always point back to itself - the crawler downloads those new links. Nepenthes happily just returns more and more lists of links pointing back to itself,” Aaron B, the creator of Nepenthes, told 404 Media.

“Of course, these crawlers are massively scaled, and are downloading links from large swathes of the internet at any given time,” they added. “But they are still consuming resources, spinning around doing nothing helpful, unless they find a way to detect that they are stuck in this loop.”

Human users can see how Nepenthes works by clicking here, though I must warn that the page loads incredibly slowly (on purpose) and links endlessly to pages that load the same way. It looks like this, in practice: (can't copy over!)

Aaron B’s website says “THIS IS DELIBERATELY MALICIOUS CODE INTENDED TO CAUSE HARMFUL ACTIVITY. DO NOT DEPLOY IF YOU AREN’T FULLY COMFORTABLE WITH WHAT YOU’RE DOING.” It also notes it can be deployed “defensively” to “flood our valid URLs within your site’s domain name, making it unlikely the crawler will access the real content” and “offensively” to actively trap and waste computing power: “Let's say you've got horsepower and bandwidth to burn, and just want to see these AI models burn. Nepenthes has what you need … In short, let them suck down as much bullshit as they have diskspace for and choke on it.”

We have previously written about the difficulty that website owners have had in blocking the web crawlers that train large language models. It is possible to use robots.txt to ask specific bots not to crawl a webpage, but different companies use different bots, the names of those bots often change, and some companies do not honor robots.txt requests or find ways to get around them. Nearly endless internet art projects have proven particularly difficult for bots to crawl; last year, the man who wrote The Internet for Dummies had “the world’s lamest content farm,” a website made up of billions of interconnected single-page sites, hit more than 3 million times by OpenAI’s training bot in a single day. Anthropic’s AI scraper later hit the DIY repair company iFixit more than a million times in a day.

“Hearing these stories recently definitely pushed me into putting out a release,” Aaron B said. “It's also sort of an art work, just me unleashing shear unadulterated rage at how things are going. I was just sick and tired of how the internet is evolving into a money extraction panopticon, how the world as a whole is slipping into fascism and oligarchs are calling all the shots - and it's gotten bad enough we can't boycott or vote our way out, we have to start causing real pain to those above for any change to occur.”

Since they made and deployed a proof-of-concept, Aaron B said their pages have been hit millions of times by internet-scraping bots. On a Hacker News thread, someone claiming to be an AI company CEO said a tarpit like this is easy to avoid; Aaron B told 404 Media “If that’s, true, I’ve several million lines of access log that says even Google Almighty didn’t graduate” to avoiding the trap.
 

FakeSympathy

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Ah yes, generative AI, famously good at coming up with unique ideas.
Capcom...why? You already have talented people and most of Platinum and Hideki Kamiya came back to you. You don't need that at all. I get Itsuno left and everything, but so did many others in the past. Use the people who are gaining or already have the creative and dev experience.
It truly is a double-edged sword; If you think about it, relying on a small body of a company to generate ideas for your next game can be time-consuming, and they obviously won't have bandwidth to take part in multiple projects.

But at the same time, AI tech is still young, and most of the ideas generated will most likely be crap or generic af.

IDK, maybe there can be collab work where Platinum or Kamiya gets the ball rolling, let the AI generate a few ideas from them, and then have Platinum or Kamiya put final touches?
 

BrawlMan

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It truly is a double-edged sword; If you think about it, relying on a small body of a company to generate ideas for your next game can be time-consuming, and they obviously won't have bandwidth to take part in multiple projects.
While true, they are already have a good size of people and they're doing different projects anyway, The new Monster Hunter comes out this year. Onimusha Reboot is next year. The next Okami has no date, but will probably be in 2027. Probably the same for the next Resident Evil title too.

But at the same time, AI tech is still young, and most of the ideas generated will most likely be crap or generic af.
Which is why Capcom does need it in the first place. They're still coming up with crazy ideas and gameplay for most of their games.
 
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Hades

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Another consulting group of grifters called "Hit Detection" worked on the Silent Hill 2 Remake, as sensitivity and inclusivity coaches whatever that means
It probably means

''This extremely depressed guy murdered his long suffering wife, and this traumatized woman got raped by her family. We should probably not do a bad job depicting that''
 

Hades

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Who ever could have seen this coming?

EDIT: Bloomberg is a annoying website you might not be able to read it. It says Dragonage sold below 50% of expectations barely selling roughly 1.5million units.
No I am NOT a robot!......dammit they're on to me.

While I'm sure some vultures will claim victory its worth pointing out there are much more important causes then one character saying ''Sooo I'm non binary''. Real people don't base their purchase decisions on that.

A more likely reason why buyers might not take their chances is Bioware's reputation itself. Its been a severely declining studio with their last unconditionally good game having been Mass Effect 2, and plenty of trainwrecks releasing since then. And as an IP Dragonage sees relatively long periods of dormancy, with some erratic gameplay shifts to match. So you have a declining studio releasing a troubled IP. That's a bad combination.

What certainly didn't help was the stupid announcement trailer getting it so wrong. The trailer was very Marvel-ish, which has never been the tone of Dragon Age. In fact its about as far removed from Dragon age's typical tone as you can get. Post release info like your character not even being allowed to do anything morally questionable further reinforces this.

The above mentioned stuff was likely already on the far right's mind long, long before that character ever said ''Sooo I'm non binary'', because an IP in decline is easy to infiltrate. All the more so if they can expect the presence of LGBTQ content to any degree, and in Dragon Age that's a very safe assumption. It has always been present in the series, even if rarely so stupid. So even if miss ''Sooo I'm non binary'' was replaced by a character like Zevran they'd still shout ''Go woke go broke!'' and then credit their own campaign with the game not doing well enough. Because they're vultures looking for an opening.
 
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BrawlMan

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It probably means

''This extremely depressed guy murdered his long suffering wife, and this traumatized woman got raped by her family. We should probably not do a bad job depicting that''
I just looked up these people and they are legit. They've worked with Remedy, SEGA, and Konami.

 

FakeSympathy

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Am I tripping or did that Xbox direct only show 6 games?

2 Ninja Gaidens, Doom, Expedition 33, and South of Midnight? Is that it?
Well it is one of those "direct" showcases so I guess they reserved this for upcoming games w/ actual gameplay footage. Gotta wait until this summer for all those gaming showcases. And I do remember last year it was a surprisingly damn good showcase, coming from Xbox
 

CriticalGaming

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Well it is one of those "direct" showcases so I guess they reserved this for upcoming games w/ actual gameplay footage. Gotta wait until this summer for all those gaming showcases. And I do remember last year it was a surprisingly damn good showcase, coming from Xbox
Indiana Jones was decent I heard. But I don't think we've gotten anything else yet from that. Right?