Finished my Gloomstalker run in BG3. Despite this being my third full playthrough, it was the longest one yet at 82 hours. I guess the time since my last one made me drop back into that completionist mindset and want to see everything again. Which I pretty much did, I don't think there were many quests or things left unfound by the end. It was my most thorough playthrough yet. In the final confrontation I had so many more allies than in previous playthroughs that I didn't even use half of them. The climax of the game is still an absolute joke even in Honor mode, and you can cheese it ridiculously easily. I had Karlach turn into a Mind Flayer, and with her flight and insane movement speed she reached the brain stem in just a single round. Then in the fight against the dragon pretty much all I needed to do was summon Yurgir and use the Kith'raki Inferno, and the fight was like half done right away. Yurgir is immune to fire damage, and therefore most of the red dragon's attacks as well, but more importantly he can throw out a cluster of explosives that explode when contacting any fire. So I could just keep chucking bombs into the inferno and deal ridiculous amounts of damage for basically free.
I did kind of feel like cheating when I made Karlach and Open Hand Monk and then built her into a total cheese build, which blows all other classes out of the water in terms of damage bar none. With the right gear, multiclassing and fudging of stats she can easily put out like 200 damage a round without critical hits. Which that build doesn't even get to do often, because everything dies too quickly! She almost completely solo'd the Gortash fight, nothing could stand before her. It was so powerful that it somewhat reduced my enjoyment of the combat encounters, because they'd be over in 3 rounds tops due to her being so unstoppable.
I do wonder what my experience with this game would be / have been if I wasn't an avid DnD 5e player. There are so many systems, abilities and dynamics the game leaves completely up to the player to discover that I'm sure I'm much more aware of them than the average player. For example, due to how close the party members are to each other in the boarding room camp in act 3, you can use Shadowheart and Jaheira (assuming they're not in your party) for Heroes' Feast and a level 6 Aid for over 40 extra max hp completely free. Furthermore Shadowheart can cast buffs like Freedom of Movement, Death Ward and Protection from Poison, which last until your next Long Rest and take zero resources. Once you start getting items that set your stats to a specific score, multiclassing opens up some ridiculous possibilities.