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Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
There's a fine line between "cringey weeb shit" and "knowingly camp". Most bosses are big titty monster girls with DoA jiggle physics who're out to ground pount you with them whoppers, and they drop their bras and panties as rewards. But then you meet two zombie schoolgirls who entrust you to return their stolen dakimakura to them, or an NPC named Lusty who wants her stolen sausage back. Up to you.
You could even say shes a maid.
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Jun 11, 2023
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Yeah, I caught that, but heck if I can figure out why. Did she off him?

I mean, no complaints if she did, just wonderin'.
As is so often the case in FROM games, there’s much speculation. But, probably has something to do with the potion and Ranni getting wind of it, not trusting him, etc.
 

NerfedFalcon

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Mar 23, 2011
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So I broke and looked up the requirements for the true ending in Silksong.

What the hell.

So, "do a whole lot of sidequests, including a few specific ones" was basically how you get the true ending in Nine Sols as well, I won't deny that. But the stuff for Shuanshuan and the poisons to trade for heart containers with Shennong were a lot easier to track down, and maybe I'm just bad at this sort of thing, but I didn't even know Sands of Karak was a place I could go until I looked up the list of Shakra's maps. And while I have been doing a lot of sidequests, the requirement to check back that frequently at Bellhart's Wishwall to avoid missing the start of 'Trail's End' or 'Silk and Soul', as far as I can tell without any other indication that they need to be revisited after those points, is a lot more difficult to intuit than going back to the Pavilion of Four Seasons to check on Shuanshuan and Kuafu after escaping Eigong's Soulscape. You pretty much have to either be obsessively crawling over every inch of the game repeatedly in search of more percentage points or have a guide to find this stuff, as far as I can tell.

I don't know. I am still going to do it, now that I've looked up what I need to do it feels a little late to back out, but it's kinda soured me on the game. Symphony of the Night just needs you to poke around more for the two rings, I didn't even know that I'd done anything different for Nine Sols, and Hollow Knight's true ending could probably be gotten by intuition alone by people who found Kingdom's Edge more easily than I did, but I can't help but feel as though the development process of Silksong led Team Cherry to more than a little bit of complexity addiction, to the game's detriment. I am still having fun, though, so there's that.
 
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Back to RE: Requiem.

Leon’s sections are a nice actiony contrast to Grace’s puzzly stealthy ones. The Boss fight with the hungry blob boy in the attic was a combat highlight so far. Now it’s back in the dark, finding plugs to power things up and rescue the blind girl.
 

Drathnoxis

I love the smell of card games in the morning
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I've been playing a romhack called Pokemon Crystal Legacy. It's a rebalancing of Crystal so that it has a proper difficulty curve all the way to Red, instead of peaking at the elite four and being a cakewalk through the Kanto gyms. There's also a bunch of little touches and quality of life features like being able to run, which is as fast as the bike, from the start and not needing to trade to evolve certain pokemon. I think you are probably able to catch all 251 pokemon if you wanted to. Also they've made little representative menu sprites for every pokemon rather than the generic type ones that were in the original game which is a really nice touch.

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Honestly, as much as it pains me to say it, this might actually be the definitive version of Pokemon Crystal. It's a straight improvement over the original in every way so far, while remaining as true as possible to the original spirit of the game.

Edit: the phone also holds 25 numbers instead of 10 and the pokedex is an amazingly useful tool telling you a bunch of information like what level and how a pokemon can evolve as well as all the moves it can learn through every method.
 
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NerfedFalcon

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View attachment 14730

Honestly, as much as it pains me to say it, this might actually be the definitive version of Pokemon Crystal. It's a straight improvement over the original in every way so far, while remaining as true as possible to the original spirit of the game.
I'm glad you're enjoying it, but I have a lot of trouble playing anything before Gen 5 because of the fact that Pokemon names are in ALL CAPS everywhere they appear, which is a lot of places, on top of the POKéMON spelling. Drives me up the goddamn wall whenever I try to play the older games, and hacks that don't fix it by default, I just can't get behind.
 

Drathnoxis

I love the smell of card games in the morning
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I'm glad you're enjoying it, but I have a lot of trouble playing anything before Gen 5 because of the fact that Pokemon names are in ALL CAPS everywhere they appear, which is a lot of places, on top of the POKéMON spelling. Drives me up the goddamn wall whenever I try to play the older games, and hacks that don't fix it by default, I just can't get behind.
I grew up with these games so it doesn't bother me at all. In fact, it was a long time before I entered a name that wasn't all caps on a game that let you enter a name, maybe 14 or so. It just seemed right to have important names in all caps to me.
 

Drathnoxis

I love the smell of card games in the morning
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My egg hatched into a shiny Cleffa, which is pretty cool. It looks almost exactly the same as a regular Cleffa except it has green ears so I didn't even notice until I pulled it out to eat an attack from Whitney and saw the sparkles. Guess Clefable will be my last pokemon after all.

Shiny is on the right. I guess they ran out of time or creativity for a lot of the shiny coloring. It's a shame they aren't all as striking as grey Charizard.

 
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meiam

Elite Member
Dec 9, 2010
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Ahah, now I have played wall world!...

For about 2 hours and uninstalled. There's not enough to differentiate every run, so they all blend together super quick, it also feel really RNG heavy, one run I did incredibly well cause I got a really good item right away (super drill), the run after I did awful cause I just kept finding small poor cave.

The setting isn't really used for anything that interesting, you could have the exact same game horizontally. And unlike something like Hades, there's no story binding every run together.

Its not bad, but there's so many better options.
 
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