Lollipop Chainsaw - The combat is not that good, even by Grasshopper standards, and playing on the harder difficulties is tedious, and unfulfilling. I don't even think the hard modes had achievements, so that is a plus. I like Juliet, and the characters surrounding her, but it's a one and done game with not much replay value. I never picked it up again, and traded it in.
Nier: Autoamata - The story was excellent, but I hated the gameplay philosophy for higher difficulties. Very Hard mode is one and hit and your dead even at max stats. Die, and you have start at the very beginning. Fuck that! I don't do many rpgs, because I do not have the time for them. I unlocked all of the main endings anyway, so I feel I have done enough with the game.
Saints Row 2 and previous GTAs - It technically does and does not counts as I hate sandbox games nowadays. They're just time wasters with out much to do once you complete the main campaign, or did all of the collectibles or side quests. They take too long, and I am stickler for shorter games, or linear/semi-linear games in general. Give me a metroidvania game or a linear game any day over another sandbox game.
Wolfenstein II The New Colossus - I love the story, characters, and writing, but I hate how they did not improve the stealth, and made things worse by adding way more stealth in levels. In almost every single encounter. I never bothered with the bonus DLC, as I already lost interest in the game.
Resident Evil 4 - Love is a strong word. More I like it enough, but I could never get over the pacing of this game. It drags during the last 1/3. Not as bad in say 5 or especially 6, but there is reason I rarely bother with the 4-6 trilogy.
Gungrave Overdose - The game has too much padding and levels go on way longer than necessary. Red Entertainment when overboard on the criticism of the first game being too short. Sometimes a short game is better than a long game. The original was an arcade game meant to be mastered on harder difficulties to get the highest stylish ranks. But know-it-all critics, and people who only play games once and never touch them again could not see that. Goes to show you not everyone is smart as they make themselves out to be.