Outside of RTS entries I struggle to think of many games set in Fantasy Ancient China like Jade Empire; one of my favourite BioWare games.
There are typically a couple of problems with this (the biggest one being Chinese officialdom being horridly myopic): from the outside China and its history (except to those with an explicit interest) is homogenous and somewhat turgid and, more importantly, not noteworthy; how the country is now (even CCP virus BS notwithstanding) discourages this interest (and will continue to do so as far as I can tell); the Chinese themselves have zero interest in either producing or consuming non-mobile based games with that sort of setting, so what hope would that give the rest of us.
I mean, I can only recall (in addition)
Assassin's Creed Chronicles (at a stretch you could so
Odyssey: Journey to the West, even though it's more of a Chinese legend inspired as opposed to its setting), and I'd like to see more of it too, but don't hold much hope or expectation of it (I mean, if Mercedes-Benz gets roasted for using a Dalai Lama quote in a photo-ad, I'd shudder to think of what the reaction is to a game set in a fantasy counterpart of Chinese history). I can pretty much guarantee that if
Jade Empire were to be made now, it'd never see publication, or even announcement, rather depressingly.
OT: The Lizardmen in Warhammer, more relevantly, how they're portrayed in
Total War: Warhammer II. Granted it's very derivative of medieval/ancient Latin/South American culture in a mish-mash style, but it's very rare for the culture (as opposed to just the architecture) to be represented in games (despite being more overt in
Medieval 2: TW - Kingdoms).