I think this game kinda shows the pitfalls involved in making a sequel to a game that most people thought ended on a perfect (and inventive) note.
I also think a big moment in this game's marketing build-up that isn't being talked about is the last minute release date delay.
If you recall, back in April, Sony announced that TLOU2 was completed, but will be delayed because of COVID-19, this is what created a gap for leaks to start showing up and creating a super polarized scene ahead of the game's release, and sometimes I wonder if the delay was worth it to Sony? I mean, Square managed to release FF7R largely during the same COVID-19 window and still did great sales numbers without breaking much sweat, and that game was a similar experiment in tinkering with a "perfect" game's plot.
I also think a big moment in this game's marketing build-up that isn't being talked about is the last minute release date delay.
If you recall, back in April, Sony announced that TLOU2 was completed, but will be delayed because of COVID-19, this is what created a gap for leaks to start showing up and creating a super polarized scene ahead of the game's release, and sometimes I wonder if the delay was worth it to Sony? I mean, Square managed to release FF7R largely during the same COVID-19 window and still did great sales numbers without breaking much sweat, and that game was a similar experiment in tinkering with a "perfect" game's plot.
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