[Post-edits: I read back and I was much too harsh in my language, Please excuse me! I was on the phone to family today and picked up their bad habits lol]
I'm not reading all 22 pages so maybe I am just parrotting everyone else but...
How many articles have there been? How many times does a hard game come out, and countless articles cry about the lack of easy mode in games.
Seikro needs and easy mode.
https://www.forbes.com/sites/davidt...ts-players-and-add-an-easy-mode/#33c1f8281639
Easy has never ruined a game.
https://kotaku.com/an-easy-mode-has-never-ruined-a-game-1833757865
Cuphead is not inclusive enough.
https://www.polygon.com/2017/10/4/16422060/cuphead-difficulty-exclusion
You gave 3 examples of crying about a a lack of easy mode but 2/3 of those articles are... not doing that? Forbes? Fine, they want an easy mode. Kotaku. Well no, they're saying developers should consider it and put forth a good argument. And the Polygon one is actually exploring the very real question of whether exclusion is valid and they don't really conclude one way or the other.
Over and over again, name a hard game and you'll find a games journalist, (who is a person that is supposed to be invested in playing video games for a living) bitching about how it is too hard.
Let's be honest, there aren't that many articles about this but buy god there are 10 million fucking threads about it. Arguing for an easy mode, whether you agree or not, is reasonable and these article put forth good arguments
even if you don't agree. But your bitching about journalists is just.... bitching.
Ladies and gentlemen, we have come full circle. From too hard, to too fucking easy. Yes that's right Kotaku has done another Journalism, this time bitching that the easy mode in FF7 is TOO easy.
https://kotaku.com/final-fantasy-vii-remakes-easy-mode-is-way-too-easy-1842791313
What are you talking about? Those Kotaku articles were written by two different authors? What do you want from them? Isn't it good that Kotaku are willing to publish conflicting opinion pieces? Kotaku is a thrash website but not because two different authors had two different opinions.
Sometimes you can't please people I guess.
I know, right?
Which by the way has ALWAYS been my argument AGAINST easy modes in normally challenging games like Sekiro or Souls or whatever. If the developers design for a specific challenge, do not undermine that challenge by letting players circumvent that challenge with an easy mode you can toggle.
This is a tiresome argument I've been reading since Dark Souls 1 and it doesn't get any less stupid. Mark Brown made a great video about the different ways to integrate an easy mode into the options that avoid this temptation so you can't just flick it on and off. If you don't like it you never have to use it. I'll never use it. But what's the fucking problem if someone else does?
Because the temptation is there always.
That sounds like a you problem. I play Seikiro for the challenge and I've never felt tempted to download any of the easily accessible easy mode mods.
Ya'll can say you don't wouldn't mind Souls having an easy mode because it wouldn't affect the way you play. And it is easy to say that on a forum. But when you are on your 50th death against Gwen, and easy mode is a click away, you are a liar if you say you wouldn't be tempted.
Speak for yourself, dude. Or would you like me to prove it by livestreaming me playing through DS1 Lvl Cleric build with the easy mode mod installed but not turned on? I could do that? Or I could upload it to Youtube? Or what about you come to my place in France and watch me play if you can dry your eyes of the tears you get knowing that someone in the world is arguing for an optional, non-invasive easy mode that you will never have to use.
Yes they beat the fight, but they gained only disappointment from how much easier it was. Thus this writer faced the thing every Souls-like fan has ever said on the topic of difficulty. Overcoming the full challenge is what will grant you satisfaction, not dumbing down the encounter just to get over the hump.
Let's say I play the game on easy mode ( I never will) and I enjoy the game on easy mode (I wouldn't): why would that make the smallest of difference to you?