For those excited about Cyberpunk 2077 but are vulnerable to epileptic episodes, here are a few things you need to know.
www.gameinformer.com
For those of you suffering from epilepsy, be advised.
I dunno wtf cyberpunk is.
Cyberpunk as a genre deals with the social effects of technological advancement in science, information technology, computers and networks while maintaining a societal order similar to the current one, but rapidly decayed as a result to such technological advancement. High tech, low life Techno Dystopia, if you will. It differs from a lot of dystopian/apocalyptic fiction in that the mass societal decay didn't come out of a major disaster but rather through years of corporate influence growing to the point where the corps essentially run things as they see fit. Cyberpunk fiction is eerily reminiscent of current day life, just factoring in a rapid decay of living standards. Cyberpunk protagonists are by and large rebels or criminals, often hackers or street survivalists trying to make ends meet in a huge city sprawl. It has its origins in early 80's counterculture (and is thus a highly political genre) and the first major book of the genre is generally considered to be WIlliam Gibson's Neuromancer.
Cyberpunk the RPG by Mike Pondsmith is a faithful distillation of cyberpunk themes in the tabletop market. Highly political (as Cyberpunk should be), it did a great job at depicting the squalor of everyday life in cyberpunk-land, kept the grittiness of the genre that inspired it, and had classes that either consisted of rebels, mavericks or corporate slaves. Cyberpunk RED, the newest, just released edition, continues this tradition, and having read the core rulebook I am very satisfied.