Assassin's Creed, as in, the first game.
The franchise is by no means perfect. A lot of the games can have boring characters, or boring locations, or boring combat, or are just overly bloated, but where most games in the franchise might have just one or two issues, the first game is terrible all around.
I don't really hold it against the game, mind you. It is the first game in the franchise, and the game is almost 15 years old at this point, but the game's sequels have made the game entirely irrelevant, especially Assassin's Creed 2, which basically just took the first game's formula, and improved quite literally every aspect.
Halo 4.
I could go on about why this game doesn't work for ages.
I get that 343 were a new dev team, and they wanted to make their own mark on the franchise, but it just wasn't what I wanted, nor do I feel like it was in the spirit of the franchise that they took over.
Credit where credit is due. The shooting felt responsive, the music was a great (even if it was a departure from the old themes), and graphically, the game looks great for a 360 game.
But the classic artstyle was completely gutted and replaced, the story was over the top, and most of the context was hidden in an external book series, where it could have settled for a simple "We are stranded, and my friend is dying" - ie, I didn't need them to shoot a laser at the earth - the levels were boring, the new enemies were frustrating to fight, the new guns were boring, and even the multiplayer mode was messed with, by chasing trends, and discarding equal starts, in favour of perks and loadouts.
Halo 4 just doesn't work.
The franchise is by no means perfect. A lot of the games can have boring characters, or boring locations, or boring combat, or are just overly bloated, but where most games in the franchise might have just one or two issues, the first game is terrible all around.
I don't really hold it against the game, mind you. It is the first game in the franchise, and the game is almost 15 years old at this point, but the game's sequels have made the game entirely irrelevant, especially Assassin's Creed 2, which basically just took the first game's formula, and improved quite literally every aspect.
Halo 4.
I could go on about why this game doesn't work for ages.
I get that 343 were a new dev team, and they wanted to make their own mark on the franchise, but it just wasn't what I wanted, nor do I feel like it was in the spirit of the franchise that they took over.
Credit where credit is due. The shooting felt responsive, the music was a great (even if it was a departure from the old themes), and graphically, the game looks great for a 360 game.
But the classic artstyle was completely gutted and replaced, the story was over the top, and most of the context was hidden in an external book series, where it could have settled for a simple "We are stranded, and my friend is dying" - ie, I didn't need them to shoot a laser at the earth - the levels were boring, the new enemies were frustrating to fight, the new guns were boring, and even the multiplayer mode was messed with, by chasing trends, and discarding equal starts, in favour of perks and loadouts.
Halo 4 just doesn't work.