So I've been going back through my backlog of Giant Bombcast as I stopped listening to a lot of podcasts because of the year we've been through.
Anyway, point is, I came on an episode where they got into a debate about some kind of hint system that, I think it was Sony, would be baked into the console and Jeff was arguing about how such a system would ruin the experience of a lot of games, the primary example they discussed being Fez, while Ben argued the option being there doesn't ruin things.
I found I agree with Jeff. I think that there's a lot of stuff in games that we could solve on our own but that we don't anymore because of how easy it can be to look up the solution to things. I don't think everyone should just grunt through things all the time but I feel like there is a limit to how accessable you can make that kind of information before people start taking the easy way out way more than they normally would and should.
What are your thoughts on this? How far is too far with hints and guide videos?
Anyway, point is, I came on an episode where they got into a debate about some kind of hint system that, I think it was Sony, would be baked into the console and Jeff was arguing about how such a system would ruin the experience of a lot of games, the primary example they discussed being Fez, while Ben argued the option being there doesn't ruin things.
I found I agree with Jeff. I think that there's a lot of stuff in games that we could solve on our own but that we don't anymore because of how easy it can be to look up the solution to things. I don't think everyone should just grunt through things all the time but I feel like there is a limit to how accessable you can make that kind of information before people start taking the easy way out way more than they normally would and should.
What are your thoughts on this? How far is too far with hints and guide videos?