Report: Techland Is Bleeding Talent Due To Autocratic Management, Bad Feedback, And Lack Of Direction
Behind the scenes of the studio making Dying Light 2.
www.thegamer.com
Came across this article through the Escapist front page, and wow. For a bit of a Cliff Notes version:
-An artist turned in work that management disliked, with management referring to it as "pedalski", which apparently translates to "******-like". (word for homosexuals that begins with f)
-While the CEO claims that incidents like this and other similar incidents are unacceptable, and says that reports to HR will lead to investigation, it is unclear if any action was taken.
-The head of HR? The CEO's wife.
-One of the CEO's ideas to promote the game (which as far as I'm aware, didn't make it out of the office until this article), was sending out medical test kits that people could use to test themselves for susceptibility to the game's pathogen. These were also real medical test kits that could reveal real diseases. This was also at the beginning of the COVID-19 pandemic.
-The head of marketing joined from a company called Kinguin, which is apparently a G2A like key reseller, and has failed to impress with his marketing, including a post that promoted the company's "Cristmas Cooking".
-The company has had a 5% turnover in the last couple of months, losing 20 people out of their 400 person staff. The CEO claims this is normal for a AAA developer.
-The CEO apparently listens to outside sources more than internal staff, to the point of that staff feeling like they are dismissed.
-According to a source inside the company, the CEO has a rule that "an idea cannot be implemented if it doesn't have an existing reference from another game".
-After a creative copyrighter quit Techland after 5 years, the CEO went over his work on the Dying Light Steam page and reworked it to remove that work.
-People working on Dying Light 2 claim they have no idea what the final game will be, or what the story will be, because it keeps changing as people leave, come in, or the CEO has a new idea.
-If the team's ideas aren't considered cost-effective enough, they are told to think outside the box and be more creative.
--------------------------------------------
There's a lot more to this than what I typed up, including the name of the CEO, which is Pawel Marchewka. These are just what I felt were the highlights that show...well, why it might be taking so long for Dying Light 2.
Last edited: