You'd be surprised. Being a strapped-for-cash student, I've been looking forward to getting it, but just haven't. I'm pre-loading it right now, so maybe if I'm impressed with the game I'd have more incentive to buy it.
And Valve isn't doing this out of good of their hearts, (maybe that's part...
Alright, I'll say it: Psychonauts. Really, it's pretty much just an average platformer. Also, the controls and combat kind of suck.
No, it's pretty much turn-based.
Have a look: http://www.youtube.com/watch?v=5tcN_Gq9nvI&feature=channel_page
Also, the battle music rocks.
Demoman tip: Use your grenades instead of sticky bombs in direct combat. Really. The grenades explode on impact with a player if they don't bounce first. They're harder to aim but are FAR more effective than sticky bombs when you get good at aiming them.
Lonely by Night
As my dexterous digits a-clickity-clack, my hands a-crickity-crack in a cacophony of snaps. I recall way back when this arthritis I lacked before I was slave to the machine. It's certainly a whammy that I am also a picker of strings. While I woefully fret at the state of my...
Game Maker [http://www.yoyogames.com/gamemaker/] is a very easy-to-use program for non-programmers. You can find some pretty good tutorials for it lying around.
Why, when I was a young'un I made a simple little platform game with Game Maker myself. For those interested, it's right here for...
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