The best ending is still alt f4ing at the end of the conversation with Anderson. Most everything beyond that point is still terribad, 'cept Zaeed being boss as always.
Maybe it's launch day dlc because BW has realized after people see the endings to the game they're not going to be selling many copies post-release, so they might as well milk the fans while they still have fans to milk. lulz.
I'm mostly just not okay with the change in philosophy. In ME2, they gave me incentive to buy their game new, with a free character and a fair amount of content for free afterward - so I bought their game. Nicely done there. ME3 they decided, instead of rewarding our fans who buy our game at...
BioWare and EA have admitted that they are deliberately capping the capacity at launch however, so whether it should really be used as a metric for success is debatable.
What's to debate? It's a terrible idea and is a fairly blatant disguise for low sales predictions.
ALL THE FUCKING TIME.... lately. Bastion? Impulse bought, was very glad I did. SPAZ? Impulse, slightly less glad than Bastion. Cthulhu Saves The World? Impulse'd. Semi-happy with.
lol at this thread. "You're wrong, guys! It's not a lack of server browsing, it's a lack of a main menu! You get to tab out anytime you'd do something you could do ingame with a menu!"
Remind me how this is a good change?
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