At the least, I can respect that. I personally loathe piracy in all its forms, and would never advocate it. I'd sooner advocate buying it used; at least dollars to GameStop are dollars in some region of the industry, even if it's just distribution channels. If you can look me... well, I guess replace that with 'yourself', since I likely will never meet you... in the eye and say there is, without doubt, no lost sale here, so be it, then.cieply said:But I will spend my money something else, something made by CDProjekt or Valve or a small dev with brave ideas. Gaming is my hobby, this is after all why I even bother to type this. But I'm a practical man, when there is no "lost sale" because of piracy, I feel no remorse if I won't deny myself something just for the sake of it. That's actually the beauty of it. I can make concious choices on who gets my money withaut being starved of games in these really dark times. Pirating ME3 isn't good for the industry, that's true, but buying it is certainly bad for it. I find it really ironic.
Also, touche on expanding the Ryan quote in light of piracy.
Oh, so now it's ok when YOU put words out of context, but not the other way?Zeel said:You realize that was me defining the opposition.. right? Even if it was about me, "see no evill hear no evil" is about being ignorant to the problem because its out of your peripheral view. It is not about wanking off about piracy on a NON-piracy thread. TAKE IT ELSE WHERE or I will report you.
All right, fine then. On topic, as I said earlier, your fervor has convinced me that I should buy ME3 and the DLC associated there-in. To be clear, this isn't an attempt at trolling; I see Bioware's actions and your strong effort to boycott them, and I wish to reply in the only proper way I can as a consumer such that I can support them in your stead.Zeel said:Damn. Should've seen this coming. Give the opposition a chance to derail and they will derail. Piracy is not the issue. What he/she does is their business. I am not about to try and convince them elsewise. Its not the issue at hand. Stay on topic.
That's the problem though, his existence ISN'T important. Staring at a guy who tells you NOTHING of important =/= importance.Zmazur said:Which is nice that he is not incredibly story pivotal in his dialogue, but the issue exists is that his very existence is important. The only known living, uncorrupted, unindoctrinated prothean is extremely important to ME fans. I mean the species is just talked about so much in the entire series and to have the prothean not even seen in the standard edition is just dumb.SajuukKhar said:According to Jessica Merizan the Prothean character only gives his own viewpoint on things already happening in the base game.
He isn't some scientist who knows all this stuff, he was just a porthean solider.
You make us all proud, Zeel. Truly, we are all grateful for your enlightened mind, carving through all of our "fanboy wank". Because anyone that enjoyed the last two games are surely fanboys.Zeel said:Fanboy wank. "im excited, Everyone is angwyy. yay bioware". Glad you got it out of your system though.The Pinray said:Can someone please explain to me why the hell people are still trying to get Zeel's head out of his ass? Look at his forum history. The kid is on a mission. Nothing you ever say will change his incredibly angry and self-entitled mind.
You know that whole "Don't feed the trolls" thing? It applies.
Whew.
Anyway, I am abundantly okay with this. They didn't remove anything. They're adding him. He's not as relevant to the story as you think if you can beat the damn game without him. He's optional content. You don't deserve him. The game is looking to be an excellent title, even better than the last two (Which were amazing). I'm definitely excited.
So have fun being bored and grumbling to yourself in that cute little "angry gamer" corner of yours. As for me-- March 6th can't come soon enough!
Lets continue the discussion.
It might be completely offtop but 8 pages into the thread noone reads it anyway, but this is what makes me really sad. Something which is legal to do with every other goods, is being taken away from gamers and they don't even fight back. This is actually how poor people buy. I would never get a car if I would have to buy it new. And yet publishers will take it away from us, just because they can. And if they do everything they can get away with, I'm having a hard time seeing how we are supposed to be bad guys when we do the same but lack a small lawyer army.poiuppx said:I'd sooner advocate buying it used; at least dollars to GameStop are dollars in some region of the industry, even if it's just distribution channels.
I'm totally on your side but I'd say please tell that to my mechanic. Talk about nickel and diming in a bad economy. lol. Just another reason I don't buy any games. Plus most of my friends play F2P games where guess what the system works, everyone makes money, and those that don't want to play and scratch can claw thru the ranks. I think this model could be the future of the frugal gamer.Heinrich843 said:I don't mean to urinate in anyone's Cheerios, but I bet piracy for the "Collector's Edition" is going to be huge.
If it costs 20 more dollars for the capability to add a character already in the game to your squad, and acquire a couple of quests, this seems to be... a bit high of a price tag for a little extra content. Most gamers are near fanatical, and see any lack of official content as missing parts of the game. It doesn't help that the character is already in the game, and thus the window for saying the content was cut is there.
It's the "Mass Effect" IP in 2012, so it's going to sell ungodly amounts of itself. I think they're just capitalizing on what they can. That be cut content or just additional small amounts of content for 20 dollars. It also doesn't help that the digital version of the game isn't discounted in any way, it's pure profit after bandwidth costs.
What they're really fighting is their customers. By adding a small amount of content for a high price, or cutting content and selling it for a high price, they really show a lack of consideration for a rundown economy and their fan base.
When fans no longer have any sense of loyalty to their game devs and publishers, they stop caring if they receive money for their work. When that happens, it puts these full priced "digital downloads" in direct competition with the pirated, hassle free, DRM free versions.
What I'm suggesting:
Publishers should recognize the signs of a downtrodden economy, and realize that while people want to spend money on their product, they shouldn't "nickle and dime" their customers. This helps satisfy the customer, and goes a long way for future business. If companies lose the respect of their consumers, and consequentially their business - if they're not pirating, they're just not buying.
But then again, there's also people who love that sweet, sweet financial punishment - or those with too much money.
To those who may be of such a persuasion- I hear Disney World is fine this time of year, only 600 dollars a night for a good hotel. That's quite reasonable.
Agreed in full, though as Zeel pointed out (and you lampshaded) this is getting off topic. But I feel attempting to violate first-sale doctrine is a bad direction to take gaming in. Remove the value from new used games, and one thing that could lead to is a strong push for used games from PAST generations. Cheaper to build up a library of original X-Box titles these days, anyway. And elimination of used sales will only convince people their options are buy full priced or pirate, and as I said, I HATE anytime the concept of piracy becomes a valid option in someone's mind.cieply said:It might be completely offtop but 8 pages into the thread noone reads it anyway, but this is what makes me really sad. Something which is legal to do with every other goods, is being taken away from gamers and they don't even fight back. This is actually how poor people buy. I would never get a car if I would have to buy it new. And yet publishers will take it away from us, just because they can. And if they do everything they can get away with, I'm having a hard time seeing how we are supposed to be bad guys when we do the same but lack a small lawyer army.poiuppx said:I'd sooner advocate buying it used; at least dollars to GameStop are dollars in some region of the industry, even if it's just distribution channels.
You win in this thread, because that was hilarious and a perfect analogy of the people that are complaining about this DLC.Zachery Gaskins said:"WHY DOES HIS HAMBURGER HAVE BACON? MINE DOESN'T HAVE BACON. I DON'T CARE THAT HE PAID MORE FOR HIS BURGER - YOU KNEW ALL ALONG YOU COULD PUT BACON ON THE HAMBURGER - WHY ARE YOU LYING TO US"
So what the whargarblers are saying, essentially, is that a hamburger is incomplete unless it has bacon on it?
People need to stop saying everything is Ea's fault when this is for the most part bioware'sAndy of Comix Inc said:My issues with this are: Bioware rewarding "true fans" by punishing other people's common sense. (Aren't "true" Mass Effect fans the ones that didn't like the sequel, anyway?)
Day 1 DLC that's included with some copies of the game and not others, despite being brand new. If this was a Project Ten Dollar sort of deal it'd be sound, but instead it offers limited chances to get it when you buy it.
And, the siphoning of resources of what could be in the game into "optional extra content". I understand that once a game is finished you have so much to do beyond QA, and you'll have, say, an art department sitting around twiddling their thumbs. But if they use their time to make DLC that's available day and date with the release of the game itself, I see no reason they couldn't ship that with the game itself. If it was a substantial amount of work, it wouldn't be ready for Day 1 and people would feel okay with paying $10 for it. But it's not, it's one character; it's being neglected from people who buy the game new and then charging them for it.
Indeed, people who are arguing "it's optional content" aren't getting the fucking point. That kind of content is the kind of stuff you should include on the disc, then. If it didn't take that many resources, time, development costs or manpower, then isn't charging for it a bit of a swindle? Likewise, wouldn't a mission pack released, say, a month after release, for a similar price, be absolutely fine? Go the BF3 route - promise DLC to CE buyers after release.
I'm not pleased with EA defending their choice like this; I feel they're digging themselves a deeper hole. And I'm not surprised people are outraged. I'm similarly surprised people are defending EA. But, at the same time, it doesn't bother me so much that I'll go up in arms about it. I'll just not buy the game like I was planning to and move on to better products. The perpetual argument needs to stop; if you think this DLC is worth the money, you'll buy it. ...but don't say that EA did the right thing. They just did a thing. By defending their decision as "for the fans," then yes, I feel those fans who are left out are entitled to something.