To expand on a few of my comments:
* I don't believe playing on PC is any worse or different to playing the console release - that is the point, that the developers didn't spend the small amount of time (compared to the entire game's creation) to fully optimise the controls for both...
A year or two ago I completed the first Mass Effect game (on PC) and quite enjoyed both the story and shooting halves of it. At worst I recall the level design being obviously lazy at points, but not in any ways that were unreasonable to the setting so it didn't bother me too much. Good times...
* NES or SNES era. Sideview mix of platforming and beat 'em up. Levels were maze-ish with two or three floors up/down visible at once. No puzzles though. Co-op with multiple characters was possible, singleplayer you only controlled one. At least one dirty factory or sewer environment.
* Win95...
I'm looking for a PC game that was around in the early 00s, maybe released in the late 90s. The theme was that you were helping out a professor test some new equipment in his laboratory - though the gameplay was similar to golf in that your goal for each level was get a ball into a small doorway...
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