For Want Of A Horse, The Game Was Lost
Horses can be more than just vehicles with good hair.
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Horses can be more than just vehicles with good hair.
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Aye, re-read that line a few times to make sure that yes, she was saying that Ocarina was a SNES game ("an" SNES game no less).Azuaron said:
To be fair, "an SNES" is the correct use of "an" if you are pronouncing the acronym one letter at a time (es-en-e-es) instead of as a word (snes).Fasckira said:Aye, re-read that line a few times to make sure that yes, she was saying that Ocarina was a SNES game ("an" SNES game no less).Azuaron said:
Aside from that the article was ok I guess. Never really considered horses to be that important in any game and she is right in the aspect that whenever I see them I tend to sigh as they're typically so cumbersome to use.
Thats being pretty generous. If I ever heard anyone ever refer to it like that though I'd cringe even more than if you asked me to ride a horse in a game.Azuaron said:To be fair, "an SNES" is the correct use of "an" if you are pronouncing the acronym one letter at a time (es-en-e-es) instead of as a word (snes).
I'm sorry, but if your immersion is ruined by that, then you were never at risk for immersion in the first place. Immersion should take you beyond nitpicking and mechanical issues, which is clearly not the case here.Rachel Verkade said:The horses don't act naturally, they're mechanical, they're mindless, and this destroys our immersion.
And in my first playthrough, my horses would do both, sometimes within seconds of each other. These are not discrete personality traits, but rather a behavioural system that seems to be completely random. I think you are inferring a lot more than was actually present in the game.This was not simply a feature of the different breeds; on my first playthrough, my American standardbred was fast, but very nervous. On my second playthrough, however, the standardbred I caught was charging without fear into any situation.
But Guitar Hero doesn't do that, and I challenge you to say those games weren't immersive, what with how they drew people in.Now, I'm not saying that playing Red Dead Redemption will teach one how to ride (any more than playing Guitar Hero will teach one how to play guitar), but a good game, a truly immersive game, will put the player right in the mindset of the character he's playing.
Odd, I cringe anytime someone says "snes". ;-)Fasckira said:Thats being pretty generous. If I ever heard anyone ever refer to it like that though I'd cringe even more than if you asked me to ride a horse in a game.Azuaron said:To be fair, "an SNES" is the correct use of "an" if you are pronouncing the acronym one letter at a time (es-en-e-es) instead of as a word (snes).
Just an editing error. Thanks for pointing it out - fixed.Azuaron said:
I tend to say Super Nintendo, but when I read it, my mind reads the Acronym. Snes is not a word and should never be pronounced as such. An SNES is correct. Kinda like LOL, people that say it out loud as a word sound like simpletons. But then again, at least it's not riding a mechanical horse in a game.Fasckira said:Thats being pretty generous. If I ever heard anyone ever refer to it like that though I'd cringe even more than if you asked me to ride a horse in a game.Azuaron said:To be fair, "an SNES" is the correct use of "an" if you are pronouncing the acronym one letter at a time (es-en-e-es) instead of as a word (snes).
As far as I can tell, Shadow of the Colossus was the only one to do it right.BrotherRool said:I'm not a rider but yeah I can tell the difference and it does matter, Shadow of the Colossus was a master class in how to do it right
Seconded to hell and back. I liked Epona plenty, she was a noble steed and in Twilight Princess suprisingly to scale but Agro was just there. It's weird but I did end up questioning why the horse put up with Wander's crap, why is it willing to help kill these 16 giant things that clearly isn't going to end well? The answer is just he is a Damn Good Horse! I cared a shit-ton more about Agro than any of the followers in Skyrim.gigastrike said:Agro is easily the best horse in all of gaming, and not just because he's intelligent enough to not just run into a wall without you telling it specifically not to. That horse is the very definition of altruism. He doesn't need to be there, there is no real reason why he hauls Wander around a barren, lifeless wasteland so that he can charge into battle against creatures that could crush him with their pinkie finger, but he does it anyway because he legitimately cares about you. Even after sacrificing himself so that you don't plunge to your death, he just shrugs off a broken leg, allegedly climbs out of a ditch, walks across the wasteland, and when he finally returns to the temple the only thing he cares about is making sure that that girl is accommodated for. This is a horse that would drag you out of Satan's mouth, get his back half bitten off, and, assuming he was capable, drag you all the way back to the temple with just his forelegs before digging his own grave.
Why do people care about Epona again?
It did so by putting them in the mindset of "a lead guitarist." You weren't imitating the skills in any meaningful way (though Guitar Hero and Rock Band games can do wonders for folks looking to develop rudimentary drum set technique), but you were "acting like the guitarist."Zachary Amaranth said:But Guitar Hero doesn't do that, and I challenge you to say those games weren't immersive, what with how they drew people in.Now, I'm not saying that playing Red Dead Redemption will teach one how to ride (any more than playing Guitar Hero will teach one how to play guitar), but a good game, a truly immersive game, will put the player right in the mindset of the character he's playing.