Dark Souls 2: Dragons Not Included
Not pictured: Dragons, darkness, compelling boss design.
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Not pictured: Dragons, darkness, compelling boss design.
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No, simpler than that, it's that the Dragonrider boss has no dragon. Pretty stupid, but then I think of him as Smough anyway because of his proximity to Ornstein II.canadamus_prime said:This would probably mean more to me if I'd actually played Dark Souls 2, but I'm guessing this is a in relation to, like Yahtzee said, most of the bosses being dudes in armour.
Oh... right of course. How stupid of me. Well he's also a dude in armour.Branindain said:No, simpler than that, it's that the Dragonrider boss has no dragon. Pretty stupid, but then I think of him as Smough anyway because of his proximity to Ornstein II.canadamus_prime said:This would probably mean more to me if I'd actually played Dark Souls 2, but I'm guessing this is a in relation to, like Yahtzee said, most of the bosses being dudes in armour.
Ultima IX, anyone?Branindain said:It's that the Dragonrider boss has no dragon.
Except there are 19,000 dragons not long after that point.kyoodle said:I guess dragons are expensive as later on you get to fight two riders and they don't even get to share a dragon!
Or is it art directors that are expensive... I forget.
Well the Dragonrider was the first boss I killed/ran into in DS2 on my first run, so maybe the same is true for them?otakon17 said:What the hell has the player been doing? WHY IS HE USING INFANTRY SET versus The Dragonrider?!
Highly doubtful, the Infantry/Hollow Infantry set is by far worse than even the starting gear unless you're Deprived. Besides it was a joke, also Dragonrider that early? The Old Knights would have been enough of a deterrent I think since you go from fighting enemies with around 250~HP to 900HP.IFS said:Well the Dragonrider was the first boss I killed/ran into in DS2 on my first run, so maybe the same is true for them?otakon17 said:What the hell has the player been doing? WHY IS HE USING INFANTRY SET versus The Dragonrider?!
As a knight starter who used 2h broadsword for a long time (900hp in 8-9 swings), I also went to Heide's tower first and killed The Dragon Rider, then The Old Dragonslayer with the help of some phantoms. The Old Knights are OK except for the hammer wielding one who disappears forever on his first death. Him aside, you can clear the zone without taking a hit just by circling-- not even dodging-- just circling.otakon17 said:Highly doubtful, the Infantry/Hollow Infantry set is by far worse than even the starting gear unless you're Deprived. Besides it was a joke, also Dragonrider that early? The Old Knights would have been enough of a deterrent I think since you go from fighting enemies with around 250~HP to 900HP.IFS said:Well the Dragonrider was the first boss I killed/ran into in DS2 on my first run, so maybe the same is true for them?otakon17 said:What the hell has the player been doing? WHY IS HE USING INFANTRY SET versus The Dragonrider?!
I was a cleric and also fought the Dragonrider first. Knights are weak to Strike damage, so I could 2-hand my starting mace and take out those knights in just a few swings. The Infantry gear is also quite light, so it makes sense in areas like this where stamina is more important than defense.otakon17 said:Highly doubtful, the Infantry/Hollow Infantry set is by far worse than even the starting gear unless you're Deprived. Besides it was a joke, also Dragonrider that early? The Old Knights would have been enough of a deterrent I think since you go from fighting enemies with around 250~HP to 900HP.
Why did everyone head there first? By sheer direction focusing you'd think most people would have headed to the Forest of Fallen Giants because it is literally right in front of the Far Fire while the path to the Tower of Flame is kind of hidden for the most part on the far side of Majula.Robyrt said:I was a cleric and also fought the Dragonrider first. Knights are weak to Strike damage, so I could 2-hand my starting mace and take out those knights in just a few swings. The Infantry gear is also quite light, so it makes sense in areas like this where stamina is more important than defense.otakon17 said:Highly doubtful, the Infantry/Hollow Infantry set is by far worse than even the starting gear unless you're Deprived. Besides it was a joke, also Dragonrider that early? The Old Knights would have been enough of a deterrent I think since you go from fighting enemies with around 250~HP to 900HP.
But yeah, it's weird that the Dragonriders never come with a dragon attached, even though there are plenty of dragons in the game. Actually, you could tack a Dragonrider onto the back of the Guardian Dragon boss without changing anything else and it would be a pretty fun fight.
That's what people who don't understand map design(DS2 designers) would think.otakon17 said:Why did everyone head there first? By sheer direction focusing you'd think most people would have headed to the Forest of Fallen Giants because it is literally right in front of the Far Fire while the path to the Tower of Flame is kind of hidden for the most part on the far side of Majula.
When you slap the Heide tower entrance on the right side of Majula along with 90% of the area, it's hard -not- to go there. Turning circles and going left where there's nothing there, it's unlikely. That's the reality of not having a map, people just kind of go places they haven't been yet.otakon17 said:Why did everyone head there first? By sheer direction focusing you'd think most people would have headed to the Forest of Fallen Giants because it is literally right in front of the Far Fire while the path to the Tower of Flame is kind of hidden for the most part on the far side of Majula.Robyrt said:I was a cleric and also fought the Dragonrider first. Knights are weak to Strike damage, so I could 2-hand my starting mace and take out those knights in just a few swings. The Infantry gear is also quite light, so it makes sense in areas like this where stamina is more important than defense.otakon17 said:Highly doubtful, the Infantry/Hollow Infantry set is by far worse than even the starting gear unless you're Deprived. Besides it was a joke, also Dragonrider that early? The Old Knights would have been enough of a deterrent I think since you go from fighting enemies with around 250~HP to 900HP.
But yeah, it's weird that the Dragonriders never come with a dragon attached, even though there are plenty of dragons in the game. Actually, you could tack a Dragonrider onto the back of the Guardian Dragon boss without changing anything else and it would be a pretty fun fight.
That's pretty much the reason why i didn't gather a single one of the Great Souls in the right order. You blunder into an area and get your face punched through the back of your skull you just go "Huh, that happened". Since it's Dark Souls and you expect it to be hard a few deaths and some hard-to-kill enemies aren't gonna make you turn around in case this really is the right direction. Unless you decide to check the FAQs or the DkS wikia, but i reserve that sort of behavior for NG+ runs.Naqel said:That's what people who don't understand map design(DS2 designers) would think.otakon17 said:Why did everyone head there first? By sheer direction focusing you'd think most people would have headed to the Forest of Fallen Giants because it is literally right in front of the Far Fire while the path to the Tower of Flame is kind of hidden for the most part on the far side of Majula.
Truth of the matter is that where you come in from, you don't make a U turn back into the Forest of Giants, you keep pushing deeper into Majula and find the big archway that scream "dungeon entrance" so loud it's impossible to resist.
It being Dark Souls, you don't even bat an eyelash to the fact that straight away you're fighting giant knights, and it's not even a dungeon, but ruins of some castle.