The Walking Dead Season Two: In Harm's Way Review
Clementine's story takes a turn for the macabre.
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Clementine's story takes a turn for the macabre.
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Quoted for 100% accuracy.Daystar Clarion said:Fucking Kenny though man, what a badass.
Well...Yossarian1507 said:I still disagree about with you Jim, about the new crew. Since episode 2 I like them more than the old team, and episode 3 only strengthened that. The only character as of now, that feels out of place for me isMike. One scene, he's a tired asshole, fights Kenny in the next one, and suddenly he's already well integrated with "we're out of here" crew? No, I don't buy it personally.
I did!Andrew Siribohdi said:Okay, I have to ask.
At the end who
cut off Sarita's arm? That just felt mean.
Of course I did. It was a no-brainer really...Andrew Siribohdi said:Okay, I have to ask.
At the end who
cut off Sarita's arm? That just felt mean.
I did. She's dead if you don't, likely dead if you do. But her survival chance went up from Not in a million years to Not very likely. I don't think that's a jerk move at all.Andrew Siribohdi said:Okay, I have to ask.
At the end who
cut off Sarita's arm? That just felt mean.
The problem is that she's a relatively reasonable 12 year old, and Clementine is a magical badass 11 year old. Clem isn't even really 11, she's as hardened and old beyond her years as the dialog you pick for her.Andrew Siribohdi said:Also, what's everybody's problem with Sarah? I've heard people get annoyed with her and calling her 'dead weight'. I think it's justified; she's what? 12? It's also established that Carlos has kept her extremely sheltered and coddled her to the point where she's dependent on him. Clearly when she reacts to desperate situations, she's going to react differently then Clementine would.
IAndrew Siribohdi said:Okay, I have to ask.
At the end who
cut off Sarita's arm? That just felt mean.
You're absolutely right. I didn't phrase my thoughts correctly in my last post, let me try again:Steve Waltz said:Well...Yossarian1507 said:I still disagree about with you Jim, about the new crew. Since episode 2 I like them more than the old team, and episode 3 only strengthened that. The only character as of now, that feels out of place for me isMike. One scene, he's a tired asshole, fights Kenny in the next one, and suddenly he's already well integrated with "we're out of here" crew? No, I don't buy it personally.He was grumpy because he wanted sleep when you first meet him, and he was "fighting" with Kenny because Kenny's a jerk and didn't want to do his work. He wasn't even fighting with Kenny, he was pleading with Kenny while Kenny held him up to the window by his neck. Kenny's the asshole, not the other way around.
I partially agree with you, but I am curious if you made the same dialogue choice I did at one point.Yossarian1507 said:You're absolutely right. I didn't phrase my thoughts correctly in my last post, let me try again:
Yes, Mike's behaviour is understandable in all of those scenes, I'm not denying that. What I am denying, is him suddenly sitting with the breakout group consisting of only people from the previous escape + Kenny and Sarita, and talking about the plan, like they know each other perfectly well, and are all escape-buddies. There was no prior scene that would indicate anything that would lead to it. Reggie introduced him to the crew, ergo they didn't know him previously. None of the scenes with him showed any type of bonding with the group. Jane marched in a bit later, but in a believable "hey, I heard your conversation, I'm in, here's and idea for the next step of the plan" fashion, and Bonnie was accepted because there was honestly no other way to go, but to accept her help. Mike has none of those things going for him, therefore I view him as out of this setting character in the whole group. Knowing Telltale though, they'll make him do something awesome/touching, and I will cry like a baby, when he'll inevitably die horribly somewhere down the line.
Not anymore we don't!TravelerSF said:IAndrew Siribohdi said:Okay, I have to ask.
At the end who
cut off Sarita's arm? That just felt mean.cut it off, since it was established that the hand has to be cut off very fast to stop the infection. It also freed her of the walker's grasp and I figured taking care of it afterwards (Clem just taking another swing at it or something) wouldn't be that difficult. Also, we have a doctor on board and stopping even a major bleeding like that with a tourniquet is very possible.
I actually didn't know that.Raggedstar said:I partially agree with you, but I am curious if you made the same dialogue choice I did at one point.
When Mike and Kenny were fighting, I immediately told them about Reggie (I think it was the X option). At that point, Mike made a shocked "WHAT?" before the walker busted through the window. They didn't seem super tight, but Mike at least showed some concern for Reggie and could've led to some off-screen conversation with the group (common enemy and whatnot). It's certainly the point where Bonnie seems to not believe Carver is in the right. I agree it did seem kind of fast though, and Mike does seem to have the least connection or significance to the group. Of course it's not the player's fault considering no dialogue choice should be considered "wrong", but just saying in case you didn't select that option.
Well,karma9308 said:I did. She's dead if you don't, likely dead if you do. But her survival chance went up from Not in a million years to Not very likely. I don't think that's a jerk move at all.Andrew Siribohdi said:Okay, I have to ask.
At the end who
cut off Sarita's arm? That just felt mean.
That scream though...0_O
Hm.. Yea. Maybe they bonded or something while Clementine wasn't around? Who knows? All I know is that you're probably right. Telltale's going to make me care for Mike at one point or another. But also with Bonnie, she knew the group before Clementine was around. There's even that part where Bonnie tells Clem that she was supposed to leave with the group first time around, so her siding with them is quite believable as well.Yossarian1507 said:You're absolutely right. I didn't phrase my thoughts correctly in my last post, let me try again:
Yes, Mike's behaviour is understandable in all of those scenes, I'm not denying that. What I am denying, is him suddenly sitting with the breakout group consisting of only people from the previous escape + Kenny and Sarita, and talking about the plan, like they know each other perfectly well, and are all escape-buddies. There was no prior scene that would indicate anything that would lead to it. Reggie introduced him to the crew, ergo they didn't know him previously. None of the scenes with him showed any type of bonding with the group. Jane marched in a bit later, but in a believable "hey, I heard your conversation, I'm in, here's and idea for the next step of the plan" fashion, and Bonnie was accepted because there was honestly no other way to go, but to accept her help. Mike has none of those things going for him, therefore I view him as out of this setting character in the whole group. Knowing Telltale though, they'll make him do something awesome/touching, and I will cry like a baby, when he'll inevitably die horribly somewhere down the line.