Thanks Lampdevil. Game publishers are constantly looking for that holy grail of mass appeal. But in my 20+ years of gaming, I could probably count on one hand (or less) the number of games that have succeeded on a layered level, being just as fun whether you're 5, 15 or 35, but providing nuanced appeal for more sophisticated and experienced gamers. (Think similarly the Beatles being equally loved by critics as well as 12-year old screaming girls) The gaming landscape is littered with blockbusters that have tried and failed, and every once in a while a Guitar Hero comes out of nowhere that a young kid can pick up on easy, and a hardcore gamer can spend hours thrashing away on expert. (And both can play at the same time in co-op play.) But that's extremely rare. More often than not, we get dumbed-down gameplay to appeal to the lowest-common denominator or big and bloated high budget games with a myriad of half-baked "new" features and tack-on extras.