Back in Your Hole

Barbas

ExQQxv1D1ns
Oct 28, 2013
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...Eh. This is one that would've probably benefited from fewer panels.
 

gigastar

Insert one-liner here.
Sep 13, 2010
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Honestly you would think that with Nintendos historic attitude to unlisenced ports/remakes of its old games that fans wouldnt bother knowing they would get served a C&D the moment Nint peeked out of its own rectum.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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gigastar said:
Honestly you would think that with Nintendos historic attitude to unlisenced ports/remakes of its old games that fans wouldnt bother knowing they would get served a C&D the moment Nint peeked out of its own rectum.
The way copyright law works, they're obligated to.
If you "Fail to defend your copyright", that "Failure" can be used as evidence against you in future copyright cases. Companies are forced to be insanely overzealous with their application of copyright.
 
Jan 27, 2011
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It wouldn't be so harsh if Nintendo was actually doing something with the series. (Federation Force doesn't count.)

Seriously, take the model from smash bros, and make a traditional 2D metroid for the 3DS or something. Go retro with the story and just have it be a simple "Pirates have found the last chozo, go on a rescue mission" or something if you're afraid of taking risks after the debacle that was other M.

(Personally, I'd like a sequel to fusion. There are so many neat things you can do from there! Samus is on the run, with metroid DNA! We could have a story of her trying to undermine the federation's scientists from recreating the X, or have her go on a dangerous world to find a cure because she's starting to evolve like a metroid or something!)

Hell, Prime 1 was phenomenal and it barely had a story at all, just "Oh hey, I tracked Mecha ridley to this base, time to hint him down and...Oh. Shit. There's something worse inside the planet I need to kill!"

Give us something, Nintendo!
 

MCerberus

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Jun 26, 2013
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I don't think Nintendo gets that Metroid resonates so much more with US audiences than in Japan. So they spend a year with Luigi and the Metroid anniversary is "fuck you, here's Metroid SD"

Either that or having a US studio crush it while the world HAAAAAATES the most recent attempt leaves some deep scars.
 

FPLOON

Your #1 Source for the Dino Porn
Jul 10, 2013
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Sorry Samus... The "market" is not looking for ANOTHER being-in-sci-fi-suit at this point in time... We already have that coming with Federation Force, which is EXACTLY what the "market" has been clamoring fir with their voice "money"...

Other than that, I guess you could say a hole lot of nothing has been going on with Samus and her Metriod squad zero suit be damned...
 

gigastar

Insert one-liner here.
Sep 13, 2010
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Souplex said:
gigastar said:
Honestly you would think that with Nintendos historic attitude to unlisenced ports/remakes of its old games that fans wouldnt bother knowing they would get served a C&D the moment Nint peeked out of its own rectum.
The way copyright law works, they're obligated to.
If you "Fail to defend your copyright", that "Failure" can be used as evidence against you in future copyright cases. Companies are forced to be insanely overzealous with their application of copyright.
I wasnt talking about Nint's copyright obligation, i was talking about the fans apparent willingness to devote time and energy to a project that could be shot down at a moments notice.
 

Erttheking

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Oct 5, 2011
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*Sigh* I know it's "their right" and all that bullshit, but I just want to point out that this team has done more for the franchise than Nintendo has post-Prime-triology
 

VaporWare

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Aug 1, 2013
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Things that are peculiar and possibly worth talking about in this case:

The AM2R project has been public for eight years, and this is, so far as I'm aware, the first move Nintendo has made regarding them directly at all.

A DMCA takedown was filed against the download, but they have not actually received a Cease and Desist order.

The DMCA may not even be the correct framework, since the AM2R project doesn't actually use any original assets. At all. No code, no art, no sound, everything in AM2R was made by the AM2R people themselves, making the whole thing more akin to a song cover than to piracy.

This is far more a trademark issue than a copyright issue, which puts it in a /very/ peculiar space since, again, nothing was done about it for eight years before the finished download was made available, after which Nintendo may have used the wrong legal framework to complain about it.

Our best guess out here is that one of Nintendo's legal department watchdogs mistook AM2R for an actual pirated Nintendo product and filed a DMCA.

Guess we'll just have to see how things shake out from here.
 

fix-the-spade

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Feb 25, 2008
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Souplex said:
The way copyright law works, they're obligated to.
If you "Fail to defend your copyright", that "Failure" can be used as evidence against you in future copyright cases. Companies are forced to be insanely overzealous with their application of copyright.
That's only half true.

Whilst they do have to defend their copyright, they only really have to defend it against moneymaking projects.

Plenty of companies out there have contingencies in place for fan works. Lucasfilm being especially notable for their handing out of limited use licenses that allow pretty much any fanwork on the grounds that it's not for paid for or strictly for charity. To their small credit Disney haven't really interfered with this, although EA don't seem to be on board with the whole thing. Valve have quite literally built a billion dollar business out of cherry picking the best things people kit bash out of their stuff.

It would be very simple for Nintendo to set up policies for fan projects, but it would run counter to their very patriarchal culture.
 

Fox12

AccursedT- see you space cowboy
Jun 6, 2013
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Souplex said:
gigastar said:
Honestly you would think that with Nintendos historic attitude to unlisenced ports/remakes of its old games that fans wouldnt bother knowing they would get served a C&D the moment Nint peeked out of its own rectum.
The way copyright law works, they're obligated to.
If you "Fail to defend your copyright", that "Failure" can be used as evidence against you in future copyright cases. Companies are forced to be insanely overzealous with their application of copyright.
I'm not so sure I buy this anymore. If companies hated this so much then they could lobby for a change. Instead their lobbying for stricter copyright laws that give them more power. The truth is that most companies love being able to sue people into oblivion. I'm currently convinced that, while you are correct about the law, companies have no desire to change it. It's a convenient PR excuse for them to do what they would have been doing anyway.
 

JCAll

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Oct 12, 2011
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At least they waited until the thing was out before shutting it down. We all know nothing can ever be removed from the internet once it's out. I'd like to think that was a conscious decision by Nintendo, but I'm probably over thinking it.

And yes, I'm still bitter about the Chrono Trigger Remake Project.
 

Mike Richards

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Nov 28, 2009
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VaporWare said:
Things that are peculiar and possibly worth talking about in this case:

The AM2R project has been public for eight years, and this is, so far as I'm aware, the first move Nintendo has made regarding them directly at all.

A DMCA takedown was filed against the download, but they have not actually received a Cease and Desist order.

The DMCA may not even be the correct framework, since the AM2R project doesn't actually use any original assets. At all. No code, no art, no sound, everything in AM2R was made by the AM2R people themselves, making the whole thing more akin to a song cover than to piracy.

This is far more a trademark issue than a copyright issue, which puts it in a /very/ peculiar space since, again, nothing was done about it for eight years before the finished download was made available, after which Nintendo may have used the wrong legal framework to complain about it.

Our best guess out here is that one of Nintendo's legal department watchdogs mistook AM2R for an actual pirated Nintendo product and filed a DMCA.

Guess we'll just have to see how things shake out from here.
God, there's something kinda beautiful about how much of a clusterfuck every last one of these cases ends up being. At this point it's pretty much a solid given that any time "DMCA" shows up in a sentence it'll be followed up by "Something really, really, really dumb."

Of course, it's not like Nintendo could just /buy/ the project since quite literally all of the work has been done for them and I doubt that would cost more then the actual production costs. Not to mention the fact that it's mere existence/popularity already proves there's a market. Hell, that would have been a day one buy on 3DS for me easy. But this would require Nintendo to not be Nintendo.

Oh well, maybe we'll get something good for the 50th...
 

Smithnikov_v1legacy

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May 7, 2016
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aegix drakan said:
It wouldn't be so harsh if Nintendo was actually doing something with the series. (Federation Force doesn't count.)
Now you know how us Streets of Rage fans felt, especially in regards to Bomberman's phenomenal remake.

But as people have stated elsewhere, the game is done and out there. Like Streets of Remake, just gotta wait for it to poke it's head out every once in a while.
 

VaporWare

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Aug 1, 2013
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Mike Richards said:
God, there's something kinda beautiful about how much of a clusterfuck every last one of these cases ends up being. At this point it's pretty much a solid given that any time "DMCA" shows up in a sentence it'll be followed up by "Something really, really, really dumb."

Of course, it's not like Nintendo could just /buy/ the project since quite literally all of the work has been done for them and I doubt that would cost more then the actual production costs. Not to mention the fact that it's mere existence/popularity already proves there's a market. Hell, that would have been a day one buy on 3DS for me easy. But this would require Nintendo to not be Nintendo.

Oh well, maybe we'll get something good for the 50th...
There's a lot of misunderstanding about how Trademark, Copyright and IP Law in general actually work (there's a very strong tendency for people to conflate them, since they generally relate to the same things, but cover different aspects of a thing and how they're used), and it's worth noting that 'video games' are still a very young part of entertainment media. I'm hoping this will go in a direction that helps establish some better precedent (for instance, handling this sort of fan-project in a manner akin to how the music industry handles cover versions of songs), but a lot depends on how the conversation goes once Nintendo is actually 'aware' of all this.

Right now, we can't even be sure that they're really paying attention as an organization...DMCA notices are kind of crazy easy to throw out there (as we've seen on YouTube, you don't even actually have to be the actual owner of the content in question to throw a DMCA at someone: the claim itself /is enough/ for most service providers to shrug and say 'Whelp, good luck with that.' and shut it down). The fact that they issued a DMCA but have not actually sent AM2R a C&D letter says something here...AM2R is actually continuing /work/ on the project even though they can't /distribute/ it because of the DMCA.

Nintendo /might/ come to terms with AM2R, but we're still in this vague left-hand-right-hand disconnect space until it gets to the attention of someone higher on the food chain (who can make actual decisions about these things) than whatever random watchdog clerk, intern or robot tossed the DMCA up in the first place.

It's really still too early to judge the situation with finality.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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Once again, I have to point out that if they'd bought the fanmade game we're talking about here, Nintendo could've made money, but they're afraid of GOOD business practices.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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JCAll said:
At least they waited until the thing was out before shutting it down. We all know nothing can ever be removed from the internet once it's out. I'd like to think that was a conscious decision by Nintendo, but I'm probably over thinking it.

And yes, I'm still bitter about the Chrono Trigger Remake Project.
You understand Nintendo and Square Enix are two different companies, right?
 

Worgen

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Whatever, just wash your hands.
Maybe its time to start to boycott nintendo. On top of shutting this down when they probably wont make another real metroid game, they also shutdown the archive of nintendo power. Something there is no chance of them doing anything with.
 

BX3

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Mar 7, 2011
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Imperioratorex Caprae said:
JCAll said:
At least they waited until the thing was out before shutting it down. We all know nothing can ever be removed from the internet once it's out. I'd like to think that was a conscious decision by Nintendo, but I'm probably over thinking it.

And yes, I'm still bitter about the Chrono Trigger Remake Project.
You understand Nintendo and Square Enix are two different companies, right?
You misread the post I think.

They weren't citing Chrono Trigger to take a shot at Nintendo, rather it was just an contrasting example of a fan project that got attacked before it was complete, y'know, to make a point.


---------------------------
On Topic:
tags said:
THERES ALWAYS ONE GUY WHO DEFENDS THIS SHIT
Heck, depending on the franchise's reputation, or how people feel about its fanbase, there's most likely more than one. I seem to recall a fighting game of some sort that was C&D'd and pretty much half the people in the thread that was posted here when news broke defended the action. Pretty much called the people that were upset about it huge crybabies.

Funny how that works.... Ah well, at least it got a pretty cool replacement.