VaporWare said:
Mike Richards said:
There's a lot of misunderstanding about how Trademark, Copyright and IP Law in general actually work (there's a very strong tendency for people to conflate them, since they generally relate to the same things, but cover different aspects of a thing and how they're used), and it's worth noting that 'video games' are still a very young part of entertainment media. I'm hoping this will go in a direction that helps establish some better precedent (for instance, handling this sort of fan-project in a manner akin to how the music industry handles cover versions of songs), but a lot depends on how the conversation goes once Nintendo is actually 'aware' of all this.
Right now, we can't even be sure that they're really paying attention as an organization...DMCA notices are kind of crazy easy to throw out there (as we've seen on YouTube, you don't even actually have to be the actual owner of the content in question to throw a DMCA at someone: the claim itself /is enough/ for most service providers to shrug and say 'Whelp, good luck with that.' and shut it down). The fact that they issued a DMCA but have not actually sent AM2R a C&D letter says something here...AM2R is actually
continuing /work/ on the project even though they can't /distribute/ it because of the DMCA.
Nintendo /might/ come to terms with AM2R, but we're still in this vague left-hand-right-hand disconnect space until it gets to the attention of someone higher on the food chain (who can make actual decisions about these things) than whatever random watchdog clerk, intern or robot tossed the DMCA up in the first place.
It's really still too early to judge the situation with finality.
That's more or less what I mean. I keep hoping the precedent will start piling up too. The law is struggling to catch up to reality for a wide array of reasons, and for an equally wide array of reasons doesn't seem to be making much actual, helpful progress. If anything, the fact that a DMCA was issued (likely by a random clerk/intern/robot as you pointed out), when by all accounts a C&D would be the more expected and appropriate response is a big part of my problem with the whole situation. Call it half a legal/moral issue, half a 'spurned-fandom' issue.
I'm certainly no expert so maybe this is actually supposed to be part of it's jurisdiction, but in my experience I've never seen a DMCA issued against a pure intellectual property issue. I've only ever seen one called in when there are concerns of direct piracy IE: actual resources of a work are being distributed illegally. If AM2R had been made with actual sprites or sounds ripped from the existing games then I would better understand the filing.
But seeing as by my understanding it was entirely composed of original content in the image of Nintendo's IP, I would assume a C&D would be the more surefire bet, at the very least so there wouldn't be any gray area. A C&D puts them unquestionably in the legal right: It says Metroid, they own Metroid, knock it off. But by my reckoning the Digital Millennium Copyright Act is such a poorly understood framework whose implications are so complicated to say the least, I literally can't figure out why you wouldn't go for the sure thing.
It feels like inviting potential questions about the claim that they'd have no reason to risk, and considering the job of a good legal team is closing holes like that before they ever even open it just strikes me as a bizarre move. More than anything it strikes me as a move that could have quite easily never even reached the legal team (the clerk/intern/robot problem again), and those implications make me very uncomfortable in general. Yes it's all supposition in the end, but I really don't like how easy it is to suppose or lack of any real evidence to the contrary.
Either way the fact that the DMCA isn't perfect isn't really what bothers me, that's inevitable. You have an imperfect system until you can move on to a better imperfect system, and so on. What bothers me is I have been given zero reason to think that the people responsible for this system have any idea that there are parts of it that aren't working.
I have zero faith in their ability to recognize, for example, the ludicrous Fair Use violations that have been taking place on Youtube for years now because I'm honestly not sure how many of them care that Youtube exists. The 'guilty until proven innocent' approach in practice is clearly weighted against content creators and in favor of companies large enough to be perfectly capable of defending themselves without the extra help, and I have to assume that the only reason it's been allowed to carry on for as long as it has in the face of the problems it poses is that either no one who's calling the shots is aware of these problems, or no one cares.
And as far as this specific case is concerned, I have zero faith in Nintendo for recognizing this as an opportunity and not as an insect to be squashed. Maybe I'm just being cynical, in fact it's more then likely. But after years of questionable actions that suggest they have little idea what fans want, little idea what the shape of the modern industry is in general, and ultimately that they have little idea what would actually be beneficial to them in the long run, I just don't trust their decision making anymore. I would love nothing more then to be wrong, but it's gonna take a hell of a lot of effort on their part to turn that around.
Sorry, that went on for a bit longer then I was expecting. TL;DR: I have serious problems with the application of the DMCA, the choices Nintendo have made over the past several years haven't been great ones, and Clerk/Intern/Robot sounds like a sitcom.