I feel like there has been a pretty major omission from this article and discussion, a game which I haven't played for a long time but sprung to my mind when it was said guns in video games have lacked focus.
Counter-strike.
I discovered it in beta (when we were all still lefties!), but the most powerful thing about the experience, even back then, had to be the guns. Assisted by the mechanic of actually 'dying' (if only until next round), it really did feel like each of these guns held power.
The incredible balance (obviously tweaked through many iterations) meant that with the possible exception of the Scout sniper rifle (which I still loved because nothing said pwned like head-shotting a mate with a Scout), all the guns had their merits and draw-backs. Maybe that's not totally realistic, but it lead to people often having strange attachments to certain guns, defending them against perceived balance issues and so on (the AWP and P90 were memorable favourites for being derided and defended).
Every time you wielded any of those guns in battle, it felt like you WERE Dirty Harry, and those terrorist/CTs were going to be on the wrong end of your shit sandwich. Was there anything sweeter than rounding a corner with the 12 gauge Beretta and unloading it point blank into some poor bugger from halfway around the world's virtual face? Or maybe it was taking pot shots with a Deagle and scoring a lucky hit. Or just simply whoring up the AWP from some far flung corner of the map, haplessly mowing down anyone who peeked into your field of view. When that puppy landed, you knew they were gonna stay down...
Or maybe it was just me being a 15 year old boy? ;o)
Counter-strike.
I discovered it in beta (when we were all still lefties!), but the most powerful thing about the experience, even back then, had to be the guns. Assisted by the mechanic of actually 'dying' (if only until next round), it really did feel like each of these guns held power.
The incredible balance (obviously tweaked through many iterations) meant that with the possible exception of the Scout sniper rifle (which I still loved because nothing said pwned like head-shotting a mate with a Scout), all the guns had their merits and draw-backs. Maybe that's not totally realistic, but it lead to people often having strange attachments to certain guns, defending them against perceived balance issues and so on (the AWP and P90 were memorable favourites for being derided and defended).
Every time you wielded any of those guns in battle, it felt like you WERE Dirty Harry, and those terrorist/CTs were going to be on the wrong end of your shit sandwich. Was there anything sweeter than rounding a corner with the 12 gauge Beretta and unloading it point blank into some poor bugger from halfway around the world's virtual face? Or maybe it was taking pot shots with a Deagle and scoring a lucky hit. Or just simply whoring up the AWP from some far flung corner of the map, haplessly mowing down anyone who peeked into your field of view. When that puppy landed, you knew they were gonna stay down...
Or maybe it was just me being a 15 year old boy? ;o)