171: OMG Bewbs!

NeedAUserName

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The_root_of_all_evil post=6.73977.817530 said:
Question for all the gay men/hetero women. If given the choice, would you like to see 'the last turkey in the shop' in your video games?

(Yes, that is an euphemism)
Aww, if that wasn't a euphemism that would be a hilarious protagonist/antagonist. Or even just a shop that had a ugly turkey in the window of it.
 

mokes310

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Oct 13, 2008
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Sillyiggy post=6.73977.817665 said:
Another possibility is that the age demographic of gaming has changed. The average gamer is older, and hence more likely to be in a intimate relationship with a woman or women. Breasts are far less interesting on the screen when you have a real living breathing woman/women to admire.

So in summation, BEEEEWBS!!!!!
Game, Set, Match Sillyiggy...couldn't have said it better myself bro...oh, also, BEEEWBS to you too my friend, BEEEWBS to you too!!!
 

TsunamiWombat

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Sep 6, 2008
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Is it wrong i'm slightly turned on by your backdrop image?

Yeah, we're finally breaking free of the major boobage.
MorkFromOrk post=6.73977.817787 said:
The video game industry, more so than not, treats female characters with a frat boy mentality. How many video games have women warriors dressed in skimpy revealing clothes while their male counterparts are in full battle armor? But it's not just video games it's the whole entertainment industry. CSI has hot women in low cut blouses doing autopsies, comic books are rife with Amazonian female characters with 40DD breast cups, virtually every male lead action movie has some sexy sidekick (James Bond anyone?). I mean for God sakes look how much attention Janet Jackson's "Nipplegate" stirred up.

Really, we put a man on the moon in the 60's and here we are in 2008 still fixated on female breasts and more so female nipples.
Thats because the inteirty of human civilization is intended to impress the opposite sex. Or the same sex. Or (insert thing you insert thing into here).
 

Gummy

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Calobi post=6.73977.817280 said:
Faith, it would seem, is the least sexualized woman in gaming history.
Have you forgotten Chell already? Most players (at least that I know) didn't realize she was female until part-way through the game. For Portal, it appeared as a non-issue that Chell was female, although it allowed for some deeper inspections about how females are less violent and blah blah blah.
you mean, you never put a portal behind you to check out her arse as she walked through?


Anyway, this article felt kind of immature to me, but it is talking about one of the immature sides of gaming and stereotypical gamers.

I have noticed recently though, Lara Croft has become more... 'proportional'. and I think she's more attractive for it. not only because of more shapely, subtle curves; but also she looks more intelligent, a deeper character; and less of a bimbo so top-heavy that her legs would snap at the slightest nudge.

anyway, well endowed or not. The best gameplay often happens when you don't even notice the character while you're playing. least of all what they look like.
 

snrubmanor

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Sep 11, 2008
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thechemist post=6.73977.818607 said:
I'm going to have to chalk up another vote of awe that Dead or Alive wasn't mentioned.."
Dead or Alive WAS mentioned:

"Whether they were the oversized mammaries featured in Dead or Alive or the swinging masses gracing the chest of Rachel in Ninja Gaiden, breasts had come a long way." You'll also find that Dead or Alive is one of the tags up the top.

This article was poorly written and had lazy conclusions, so it was easy to overlook the mess on page 2.
 

Nerdfury

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Feb 2, 2008
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I agree with the fact that characters like Nariko, Chell and Alyx are far more compelling than the other giant-mammaried babes in other games. I had a huge crush on Alyx while I was playing HL2.
 

geizr

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Oct 9, 2008
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I'd be a total hypocrite if I said I don't like looking at boobs, especially big 'uns. However, if all a game has to offer is a boobatious bimbo and nothing else, I'm not interested in playing that game. I consider it a waste when the developer expends monumental effort to create this hyper-realistic ultra-boobed booming bodacious goddess, but the game itself is boring, barren, and broken.

Concerning the constant push for realism, to be honest, I prefer that games try to use artistry rather than exacting realism to create the game world. Immersion is not the result of exactly mimicking reality. Instead, immersion is the result of clearly establishing the rules of reality of the game and then sticking to those rules in a logically self-consistent fashion. This is what fantasy is all about, creating a self-consistent world that operates by rules different from known reality. If I want reality, I wake up in the morning; I don't have to pay $50-$60 for it.

Another problem I have with all the realism in games is that it is taking away the artistic aesthetics of the game world, especially this brown and gray color palette that has come into common use. Anyone can make a highly detailed picture, but to make art, true art, one must be able to get the work to express, emote, or communicate?a thought, an idea, or a story. Art makes us examine the depths of the human experience in all its facets. Art has a certain kind of life of its own. It doesn't just sit there passively while you stare at it, like a basket of fruit. Art interacts with the mind and feelings of the observer, changing him through the ideas and emotions communicated by the art. Making any work do these things is much, much harder than drawing a highly detailed, pretty picture. Creating detail and exact similitude to reality are techniques that may be used to enhance the art, but those aspects do not entirely themselves make the art. They are just the surface veneer, a thin layer of polish on the true object that is art.
 

hippo24

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Apr 29, 2008
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Hmm interesting article...I think the addition of moderately sized women is also to help to appeal to the growing female gaming community. I mean hay if Master chief had a bulge the size of two plasma grenade protruding from his crotch, I might feel a bit uncomfortable as well.
But I don't really won't to divulge further into this because I would have to talk about a "physics engine" for this monstrosity, that's just to much to handle
.....to much to handle Teehee
 

SinisterDeath

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Nov 6, 2006
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I have to agree with one of the earlier posts here. I don't believe its so much so that games are getting so close to reality that boobs are becoming irrelevant, its more or less that, lets face it. If your 25 now, 8 years ago when you were 17, you'd probably be a hellava lot more interested in a game like Dead or Alive than you are today!
With family and friends, GF's, Wives, Mistresses... Who needs em? Hell, you konw how much flack guys get for playing games with a female lead?! That right there is a major 'cultural demographic shift'.
+ last thing you want is some GF walkin in on you while your playing DOA and asking you 'what is this, porn?' ;)

I mean, yea If I'm playing a game like lara crofts tomb raider, You bet staring at a womans ass for 6 hours is ahellava lot better than staring at a guy's ass for 6 hours!
But perhaps games have both evolved to the point where you don't have to stare at your characters asses for 6 hours to have fun playing a game, and actually, you konw enjoy a game with out staring at a characters ass? :p

Boobs are important aspect of video games, I mean if there were no boobs, where are all the women at?! You can't have reality with out a lil 'sex apeal', but when you've effectively 'grown up', its less likely to 'sway' your desicion into buying a game.
When you were 12, if 'you' knew a game had alot of clevage in it, and your parents thought it was just killing zombies, what do you want to bet you'd have gone out to get that game and show it off to your friends?! Today, I'd rather play a game that was enjoyable, and had an overall good story behind it. Not a game I play through once and have it collect dust. (like most console games these days.)
 

TsunamiWombat

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Gummy post=6.73977.818830 said:
Calobi post=6.73977.817280 said:
Faith, it would seem, is the least sexualized woman in gaming history.
Have you forgotten Chell already? Most players (at least that I know) didn't realize she was female until part-way through the game. For Portal, it appeared as a non-issue that Chell was female, although it allowed for some deeper inspections about how females are less violent and blah blah blah.
you mean, you never put a portal behind you to check out her arse as she walked through?


Anyway, this article felt kind of immature to me, but it is talking about one of the immature sides of gaming and stereotypical gamers.

I have noticed recently though, Lara Croft has become more... 'proportional'. and I think she's more attractive for it. not only because of more shapely, subtle curves; but also she looks more intelligent, a deeper character; and less of a bimbo so top-heavy that her legs would snap at the slightest nudge.

anyway, well endowed or not. The best gameplay often happens when you don't even notice the character while you're playing. least of all what they look like.
Lara Croft began and ended with Tomb Raider: Legend. All games before or after are bullocks, until they make a followup to it. F**k you Crystal Dynamics.

That being said, I remember feeling ACKWARD buying games with major bewbage in them, like I was some kind of a pervert or stereotype so I avoided them. I'd make quippy jokes about Lara Croft now and then, but the first Videogame character that got me uh... excited... when I was 13 or so, was Meryl from Metal Gear Solid.
 

Hunde Des Krieg

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TsunamiWombat post=6.73977.818696 said:
Thats because the inteirty of human civilization is intended to impress the opposite sex. Or the same sex. Or (insert thing you insert thing into here).
futurama reference?
 

thechemist

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Oct 11, 2008
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snrubmanor post=6.73977.818977 said:
thechemist post=6.73977.818607 said:
I'm going to have to chalk up another vote of awe that Dead or Alive wasn't mentioned.."
Dead or Alive WAS mentioned:

"Whether they were the oversized mammaries featured in Dead or Alive or the swinging masses gracing the chest of Rachel in Ninja Gaiden, breasts had come a long way." You'll also find that Dead or Alive is one of the tags up the top.

This article was poorly written and had lazy conclusions, so it was easy to overlook the mess on page 2.
Forgive me. I should've been clearer. I was referring back to raynaa's comment mentioning the Dead or Alive: Beach Volleyball. Where, yes, Dead or Alive has fully endowed, X chromosome estrogen at its best, it still implies a fighting. However, we find that in Beach Volleyball 2 the player objective seems to be how might one (the player) place the character in the most outlandish breast viewing positions. (The in game manual might say something about scoring points and maintaining faults, but what are these points and faults we keep hearing about).

raynaa post=6.73977.817271 said:
How could you do an article about hyper realistic bewbs and fail to mention DOA Beach Volleyball 2, with the absolutely bizarre physics!

http://www.xbox360fanboy.com/2006/10/23/new-doax2-trailer-pushes-the-limits/
 

Radelaide

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May 15, 2008
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From a female perspective, I hate the double D characters. They make me feel self conscious. (Please don't ban me for this next comment) Personally, I'm a 14B (Australian) and I think they're perfect. I would like to think that the next generation of good game developers make a good lead female who isn't really skinny and has huge boobs. She'd have trouble fighting bad guys when she's giving herself black eyes all the time.

I'd like to see a realistic lady, like Alyx from HL2, in more games please!
 

Humbug

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Oct 10, 2008
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Hawgh post=6.73977.817236 said:
The boobs are dead, long live the boobs!
Holly crap, your scaring me. (you'll find out)

And here I was thinking this was a place of high literature, with your forum rules and all. I was doing an mock English exam for year 12 today and there was an article that we had to comment on called The Book is Dead (Long Live the Book) (that's why I'm scared) which pretty much said that modern publication has lost all of it's intelligence and the "book-culture" - a culture based on ideas - is dead. I was tempted to point out sites such as this but the question didn't really allow for it. But it's probably a good thing because anyone not in the gaming community would take this and use it to rip the s**t out of us. And I know, stuff what they think, and yes it is a clever allegory, and it did entice me to read, but really? I'm not against it at all, I just though this community would have a bit more dignity. (I like the way the writer assumed that only men would read it; "Boobs brighten our day, make us chuckle as they swing with ludicrous motion and on occasion arouse us in ways we would never admit - especially to our significant others. We love boobs.")
 

Dommyboy

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Jul 20, 2008
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Strangely enough, if the game is of Japanese origin the female characters will have larger breasts. Breasts should not be the main focal point of a game though if you want that you could just google some strange porn games like that on the internet. Its the internet, if you can search for it, the internet will have something like it.
 

Sylocat

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Nov 13, 2007
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As if we needed more digs at "those perverted Japanese" on here, when every other thread is devoted to bashing Japanese games for some slight or another.

But anyway, I have a default bias against any game that implies that "realism" is something worth striving for. Fiction was invented to help people escape from reality, not to digitally recreate the boredom and drudgery of the real world. And anyone who claims that the "Real Is Brown" graphics trend spawned by Gears of War was a positive change in gaming automatically loses a few credibility points in my book. This demand, from elitist game critics who love trumpeting about how sophisticated their tastes are compared to "14 year olds in their basements," for "realism" isn't the be all and end all of what gaming needs in order to "grow up."

And yes, there is the objectification and exploitation factor and I'm with you as far as that, but there are already plenty of well-rounded female characters who don't look Hollywood Homely just because it's more "realistic." Oh, and claiming that Nariko doesn't look just as cartoonishly sexy as most female characters doth not a good example make. She is normal-looking only by Hollywood Homely standards.

But there's an even bigger problem with the article.

The writer fails to consider the Uncanny Valley [http://tvtropes.org/pmwiki/pmwiki.php/Main/UncannyValley] factor, which is the main problem with how Mirror's Edge's main character looks. And it will be a long, long time before technology is advanced enough to push out on the other side, and in the meantime, this demand (from elitist game critics who, well, see my point above) for greater realism will continually push game designers to come as close as they can to the other side of the valley... and land straight in the middle.

Also, will you PLEASE stop having that stupid JPEG by every page of the article where you quote some snippet of the article in silly typeface? It's just annoying.
 

Robyrt

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Aug 1, 2008
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There are incentives to make girls as unrealistic as possible, too. A friend of mine complained that the girls of Virtua Fighter were unattractive because (as professional martial artists) they had visible arm muscles.

Soul Calibur, however, has crossed the threshold of "silly" into "grotesque." The first thing I did when playing as Ivy was to create a custom version of her, with smaller breasts. :p