171: OMG Bewbs!

Emperor Inferno

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Sylocat said:
Novan Leon said:
Am I the only male who welcomes the deeper character development and less blatant sexualization (real word?) of female characters?

Am I the only male who appreciates modesty to the point of finding it attractive?

The answer is apparently "Yes", and "Yes".
Speaking as someone who sees "modesty" (or at least the prevailing definition of it) as just another extension of society-enforced prudery, my answers are "No" and "Yes."

Oh, and with regards to the article: Anyone who thinks that hyper-realism is a GOOD thing has missed the entire point of video games. Thank you.
This. Yahtzee said it best: we have tried and tried to achieve realism in games and now that we're getting close, it has proved more scary than we expected. *David Hasselhoff in a speedo suddenly appears, scaring the shit out of everyone*
 

Grenbyron

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Dec 31, 2008
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I still laugh every time I see a DoA demo. Boobs that keep moving long, long after their owner has stopped.
 
May 7, 2008
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Radelaide said:
From a female perspective, I hate the double D characters. They make me feel self conscious. (Please don't ban me for this next comment) Personally, I'm a 14B (Australian) and I think they're perfect. I would like to think that the next generation of good game developers make a good lead female who isn't really skinny and has huge boobs. She'd have trouble fighting bad guys when she's giving herself black eyes all the time.

I'd like to see a realistic lady, like Alyx from HL2, in more games please!

14B?


any way I'm female and don't see the point adding this boob stuff.i really enjoyed DOA because it was a good solid beat'em up =/..now it seems its gotten a little extreme..
 

TeebenJohnson

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Jan 7, 2009
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sorry user name taken. said:
Radelaide said:
From a female perspective, I hate the double D characters. They make me feel self conscious. (Please don't ban me for this next comment) Personally, I'm a 14B (Australian) and I think they're perfect. I would like to think that the next generation of good game developers make a good lead female who isn't really skinny and has huge boobs. She'd have trouble fighting bad guys when she's giving herself black eyes all the time.

I'd like to see a realistic lady, like Alyx from HL2, in more games please!

14B?


any way I'm female and don't see the point adding this boob stuff.i really enjoyed DOA because it was a good solid beat'em up =/..now it seems its gotten a little extreme..

I googled it and it turned out a 14B(AUS.) is a 36B(US). To me that is the perfect size. Way to go! I really like boobs. That's my two and 1/2 cents.


bra size converter: http://www.85b.org/bra_conv.php
 
May 7, 2008
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TeebenJohnson said:
sorry user name taken. said:
Radelaide said:
From a female perspective, I hate the double D characters. They make me feel self conscious. (Please don't ban me for this next comment) Personally, I'm a 14B (Australian) and I think they're perfect. I would like to think that the next generation of good game developers make a good lead female who isn't really skinny and has huge boobs. She'd have trouble fighting bad guys when she's giving herself black eyes all the time.

I'd like to see a realistic lady, like Alyx from HL2, in more games please!

14B?


any way I'm female and don't see the point adding this boob stuff.i really enjoyed DOA because it was a good solid beat'em up =/..now it seems its gotten a little extreme..

I googled it and it turned out a 14B(AUS.) is a 36B(US). To me that is the perfect size. Way to go! I really like boobs. That's my two and 1/2 cents.


bra size converter: http://www.85b.org/bra_conv.php


i'm a good size then lol XD some times i wish they put more focus on making a good game than all this =/....
 

TeebenJohnson

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Jan 7, 2009
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sorry user name taken. said:
TeebenJohnson said:
sorry user name taken. said:
Radelaide said:
From a female perspective, I hate the double D characters. They make me feel self conscious. (Please don't ban me for this next comment) Personally, I'm a 14B (Australian) and I think they're perfect. I would like to think that the next generation of good game developers make a good lead female who isn't really skinny and has huge boobs. She'd have trouble fighting bad guys when she's giving herself black eyes all the time.

I'd like to see a realistic lady, like Alyx from HL2, in more games please!

14B?


any way I'm female and don't see the point adding this boob stuff.i really enjoyed DOA because it was a good solid beat'em up =/..now it seems its gotten a little extreme..

I googled it and it turned out a 14B(AUS.) is a 36B(US). To me that is the perfect size. Way to go! I really like boobs. That's my two and 1/2 cents.


bra size converter: http://www.85b.org/bra_conv.php


i'm a good size then lol XD some times i wish they put more focus on making a good game than all this =/....
yeah lol...It's a selling point. Thats pretty much the only reason video game females are so well endowed. That, and most games are made in Japan XD. It's only compensation.
 

Sylocat

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Nov 13, 2007
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Emperor Inferno said:
Sylocat said:
snip

Oh, and with regards to the article: Anyone who thinks that hyper-realism is a GOOD thing has missed the entire point of video games. Thank you.
This. Yahtzee said it best: we have tried and tried to achieve realism in games and now that we're getting close, it has proved more scary than we expected. *David Hasselhoff in a speedo suddenly appears, scaring the shit out of everyone*
Thank you. One of the few times I fully agree with Yahtzee.

Oh, and here's some required viewing [http://www.youtube.com/watch?v=j-rTuKFkHIc] for everyone who's posted in this thread.
 

Gildedtongue

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Nov 9, 2007
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Maybe I just think about biology and physics too much, but when a character's bust size goes over maybe a B, I can't help but think "Wow, that must be awkward in a fist fight." as well as "poor lady, she's going to have lots of back trouble in the near future." I mean, I think Ivy's armour is seriously designed to put the weight of her cleavage on her hips, since it most certainly isn't doing any actual protection.

Maybe it's just the story/literature based wuss in me that says I'd like to have a well defined character before I have a well rendered character, but maybe I'd like some personality and individualism. Take Lara Croft, she's about as shallow as a river in the Sahara during a drought. "But," you might say, "she's witty, and has one liners, and shoots guns!" Yeah, just like every single other hero in her position, take away her breasts and she's back to being the brown-haired, tanned, generic hero number 5,639. This isn't the days of "Jill of the Jungle" (yes, I went there), where having a person with two X sex chromosomes is something unique. Now is the time to really turn these people into something unique. Perhaps give the characters, I dunno, motive?

Okay, let's say... Rather than Lara Croft going into ruins for personal fortune and glory (and save the world, but that's sorta a side effect than a goal), let's say, she's going in there because the Baddies have her child. Sure, it sounds like every other Harrison Ford movie, but the girl's been pinching out of the man's top dresser for cash and knick-knacks so long, might as well steal a pair of his briefs. This way she has some more reasoning to be interested in the characters. Granted, Eidos might not approve, the "MILF" wanting audience certainly isn't as large as those that would want to be the first to besmirch Lara's tomb, but that wouldn't have been a big deal had you not made Lara a sex symbol first, and a character second.

But, children and breeding are far too easy, besides, Women are more than just baby producers, a lot more. They're human beings. One should make a character first, and then flavour them with sex, attributes, and such later. The problem is that both the movie and the game industry tend to think a "MORE is More" approach is good. Take Super Princess Peach. Yay, now it's Peach Toadstool's turn to go and save Mario Mario's stereotypically Italian rump... with the power... of overly powerful... emotions. So, to set fire to things, I need to make Peach PMS, or make her sob to make plants grow. Wow, Nintendo, two steps forward, twelve steps back as far as Equality is concerned.

Granted, this rant has little to do with the titular topic (*sigh...* pun intended). But, that's unfortunately where we're at, female characters are merely generic characters with breasts attached to them, and waist lines that would require a couple kidneys and a number of metres of intestine removed.
 

Sightless Wisdom

Resident Cynic
Jul 24, 2009
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I wonder why this of all articles popped up on the bottom of my screen...Anyway yeah I agree I think? I may have missed the point in my tiredness but as far as I can tell I agree...
 

The Youth Counselor

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Sep 20, 2008
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But don't despair. After all, Japanese developers will still be making games for a long time.
A fantastic finish to a fantastic featured article. This actually had me laughing the most out of anything that was written.