Yes, it's "Be the first on your block to give me money!" I believe. I don't remember the episode or context, although I think it's Homer advertising the chance to catch chicken pox from Maggie.awesomeClaw said:Isn´t "Beat it to the rush to give me money" simpsons joke?
That may be true, but at least Nintendo's iterations are consistently FUN.Caiti Voltaire said:I can abide the JRPG format when I find the story interesting and compelling. For all the shtick FF7 gets for kicking off the spectacle-fighter-ish trend of RPGs which really don't involve roleplaying or indeed really any game playing, the story really was compelling enough that the thinner gameplay didn't bother me. It comes to me as no surprise and a great disappointment that they have taken to the Nintendo method of game making by which I mean just basically releasing iterations of the same game.
The analogy wasn't a comment on the enjoyment value of the games but rather the fact that they're basically doing the same thing.FBPH said:That may be true, but at least Nintendo's iterations are consistently FUN.
And how exactly would you know what the "lion's share" of a 40-hour game consists of when you've only seen the first five? I wasn't a big fan of the game either, but I at least finished it before I started making claims like that. At last contextualize it like you did in the video.Yahtzee Croshaw said:For the lion's share of the game the only real input the player has is during battles (and even that's a loose and uninvolving input)
That's part of the whole premise though. Your character knows nothing more than you do when you start the game, but in FFXIII all the characters have some background and connections that you find out later, rather than an adventure where you gradually figure things out. Which makes it a good thing.CyricZ said:Bioshock technically starts in media res, doesn't it? I suppose a good difference in this case is that you don't actually KNOW you're starting in media res. It's only after certain revelations that you realize you're in the middle of the story, which I suppose is a really good thing?
So, so true. Thank you for pointing this out.FBPH said:That may be true, but at least Nintendo's iterations are consistently FUN.Caiti Voltaire said:I can abide the JRPG format when I find the story interesting and compelling. For all the shtick FF7 gets for kicking off the spectacle-fighter-ish trend of RPGs which really don't involve roleplaying or indeed really any game playing, the story really was compelling enough that the thinner gameplay didn't bother me. It comes to me as no surprise and a great disappointment that they have taken to the Nintendo method of game making by which I mean just basically releasing iterations of the same game.
To be fair to Yahtzee, if a game isn't interesting by it's 4th Hour, it IS wasting time and as good as FFXIII gets around hour 15, that's still 15 hours of SLOG that you have to get through. It's bad storytelling and it's bad game design.Suskie said:And how exactly would you know what the "lion's share" of a 40-hour game consists of when you've only seen the first five? I wasn't a big fan of the game either, but I at least finished it before I started making claims like that. At last contextualize it like you did in the video.Yahtzee Croshaw said:For the lion's share of the game the only real input the player has is during battles (and even that's a loose and uninvolving input)