Oh, actually, that's a really good question. Your flashlight acts as your aim, so whatever it's beam hits is what you shoot. It works beautifully. Of course, for weapons like the flare gun or the flash bang, you don't have to be nearly so precise.Plinglebob said:I know this may sound like a stupid question, but what it the aim-assist like in this game? While its a game I'd like to play, I don't enjoy playing shooters on consoles as I alway find aiming difficult. If its good I'l probably buy on release. If its bad, I'll wait and prey for a PC release.
May I ask how long it took to complete? Game developers always state how many hours worth of game-play there are, but they always exaggerate.Susan Arendt said:Oh, actually, that's a really good question. Your flashlight acts as your aim, so whatever it's beam hits is what you shoot. It works beautifully. Of course, for weapons like the flare gun or the flash bang, you don't have to be nearly so precise.Plinglebob said:I know this may sound like a stupid question, but what it the aim-assist like in this game? While its a game I'd like to play, I don't enjoy playing shooters on consoles as I alway find aiming difficult. If its good I'l probably buy on release. If its bad, I'll wait and prey for a PC release.
Also, with regard to spoilers, in the review, I cover only the most basic, basic of plot. If you've read anything about Alan Wake to this point, you most likely already know the few things I mention. As for the video, the spoilers in it are gameplay-related, not story - you see things that don't become available until later in the game. You will also see Episode names. I don't reveal any plot points other than, again, the most basic premise of the game. They're very minor spoilers, in my opinion, but I prefer to over-warn than ruin someone's experience.
Thanks for clarifying. I've really been enjoying the Bright Falls mini series. It definitely effs with your head.Susan Arendt said:Also, with regard to spoilers, in the review, I cover only the most basic, basic of plot. If you've read anything about Alan Wake to this point, you most likely already know the few things I mention. As for the video, the spoilers in it are gameplay-related, not story - you see things that don't become available until later in the game. You will also see Episode names. I don't reveal any plot points other than, again, the most basic premise of the game. They're very minor spoilers, in my opinion, but I prefer to over-warn than ruin someone's experience.
Well, that depends on whether or not you go looking for everything. You can rush through Episodes fairly quickly by running from fights and just sticking to the path, but it's a far more interesting experience if you take your time. To be perfectly honest with you, though, I have no idea how much total time I spent in the game. All I can tell you is, I would look up and three or four hours would have gone by without me noticing pretty much every time I played. I don't think you'll feel cheated, though.Legion said:May I ask how long it took to complete? Game developers always state how many hours worth of game-play there are, but they always exaggerate.Susan Arendt said:Oh, actually, that's a really good question. Your flashlight acts as your aim, so whatever it's beam hits is what you shoot. It works beautifully. Of course, for weapons like the flare gun or the flash bang, you don't have to be nearly so precise.Plinglebob said:I know this may sound like a stupid question, but what it the aim-assist like in this game? While its a game I'd like to play, I don't enjoy playing shooters on consoles as I alway find aiming difficult. If its good I'l probably buy on release. If its bad, I'll wait and prey for a PC release.
Also, with regard to spoilers, in the review, I cover only the most basic, basic of plot. If you've read anything about Alan Wake to this point, you most likely already know the few things I mention. As for the video, the spoilers in it are gameplay-related, not story - you see things that don't become available until later in the game. You will also see Episode names. I don't reveal any plot points other than, again, the most basic premise of the game. They're very minor spoilers, in my opinion, but I prefer to over-warn than ruin someone's experience.
I like story driven games, but not if they are ridiculously short.
Nope, though I also tend to put that "let me figure this out" part of my brain on hold when I'm really enjoying a story. I had some suspicions along the way, some of which were accurate, some which weren't. If you just let the story take you where it wants to go, I think you'll really enjoy it.aaronmcc said:Curious though, did you find the story predictable? I've been waiting so long for this game that I'd hate to be disappointed.
Can't say that I did, no. Well, let me clarify that. In some cases, you'll be near a character who continues to speak to you even after their "necessary" bit of dialogue with you is over. Example (not actually from the game): You walk into a hotel and ask the desk clerk for your room key. All he has to say is "Here you go, Mr. Wake" and give you the key, at which point, gamewise, you're supposed to walk away and go to your room. If instead you stick around, rather than have him standing there mute, he continues to make small talk.Not G. Ivingname said:I've heard that while the story is structured and paced extremely well, that the diologe makes the characters seem stiff and awkward, did you ever have that problem?
Thanks Susan, I'll make this my May game purchase then seeing as Ubisoft screwed up the PC release of Splinter Cell.Susan Arendt said:Oh, actually, that's a really good question. Your flashlight acts as your aim, so whatever it's beam hits is what you shoot. It works beautifully. Of course, for weapons like the flare gun or the flash bang, you don't have to be nearly so precise.Plinglebob said:I know this may sound like a stupid question, but what it the aim-assist like in this game? While its a game I'd like to play, I don't enjoy playing shooters on consoles as I alway find aiming difficult. If its good I'l probably buy on release. If its bad, I'll wait and prey for a PC release.